Alchemist/Neutral King
I find the Neutral King and Alchemist very boring classes. They generally promote very passive and BD sided play, since they are the biggest faction, until the Unseen/Cult/Neutral Killer gets the upper hand.
Alchemists, at least good ones, are basically Physicians early game. There is little reason not to keep them, since they can heal you. And for Unseen/Cult/NK, killing them is not killing a sworn enemy. Alchemists have no motivation, so they will do as they please. And they can’t be converted, so in that way they are better than a Physician.
As I have heard NuclearBurrito complain about, you can’t usually tell a Good and Neutral King apart. They are basically good early game, and just flip if the Blue Dragon is losing.
What I’m saying is, being Alchemist/Neutral King is not a challenge.
I do feel survival is an interesting goal, but not on classes that are only good for the Blue Dragon. I do think a someone who had to survive, but was harmful, like the Carrier in Pestilence Forum of Lies Game, could be interesting, as people would want to get rid of you.
But I feel just a plain survival goal is boring, promotes passive play, and adds very little to the game.
One of the things I love about Neutrals is their interesting and diverse goals, but Alchemist/Neutral King are not interesting.
Possessor/Reaper/Mercenary
Possessor and Reaper are cool.
Mercenary is being reworked.
No need to complain
Fool/Scorned
Trollbox is not needed. You can win games fine without it. It is an unnecessary buff, on classes I think are already too strong.
Frame is also unneeded. Just make shitty logs as Fool, or whatever logs as Scorned, and everyone just laps it up. Hide is good for Fool, however.
We really need to some make the goal harder, otherwise they are one of the easiest wins in the game. However, we can’t really give them no abilities, either.
Anyways, something needs to change.
Sorcerer and Inquisitor
My least favorite Neutral classes.
First, Inquisitor. Their goal is the easiest in the game, just have the Sorcerer lose. They don’t even need to be alive, so their goal is always easier than the BD’s. It should either be a BD class, or have to live to see it, or maybe do it themselves. Otherwise, its goal is way too easy.
Now, the dynamic. It is an interesting one. However, here are my objections:
The Neutral Killer is the most powerful class in the game. And yet, Inquisitor can easily kill them at night. If the Inq just guesses, they have a 1/14 chance of just winning.
I also think it is way too friendly for a Neutral. Its win condition is linked to the BD’s, so they are always allies. This isn’t a goal the Inquisitor has no support for, it has ALL of the support.
I prefer @Cuatrolan Silver Hand and Dark Hand idea, since the Blue Dragon and Unseen/Cult have no stake in the matter.
The scale is also huge. It is the freakin Neutral Killer, and the fact that some Neutral can just kill it is very swingy.
I feel this dynamic really needs to be reworked a bit. It’s cool, but I think some things just need to change.
In addition, the Reaper and Possessor are great classes since they have no side. They are a one man army, out to fend for themselves. Sorcerer is something else entirely.