Non-Apostle Cult converts need buffs




no

just no

runs away screaming Mithras

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But in all seriousness, I think cult is at a reasonable point of strength with these changes

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Honestly this game disguises a lot of classes

First inquisitor that’s a NK disguised as neutral investigative
Now this?

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Wait hold up. I don’t think we’ve really addressed shit with invoker

Even still we need to buff unseen imo. The win rate of cult is already higher without these

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I thought we had it as this

RH said 2 and 1 for abilities

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The only other change the Cult needs is making each Cult class having an unique effect upon sacrifice. Like sacrificing an Apostle could give the cult Royal Blood.

I did lol

Like ok. Bypassing immunity is great in all but what exactly does invoker do for cult anyways? Especially early game he seems to only be useful for endgaming as is

Uh, invoker can stop a lot of stuff.

You are underestimating happy hour

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Offensive classes are inherently bad in the early game.

It’s not a problem with the class itself, just with roleblockers in general

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Yeah but… who cares?

Pretty sure the only way you could make it good in the early game is to repost stonewall

But at that point it is a support

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Yes I get that offensive would be weaker in the early game by default. But I feel like we could mitigate that a bit

Maybe Chains of Mithras could both occupy and prevent targeters?

Let’s just make invoker when sacced occupy everyone who isn’t cult :wink:

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Wait we still haven’t discussed a Cult Killer

Actually the only way I could see that really working is as a day ability modifier. And something would have to give for that

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How about Invoker conceptually has ways to in the early game stifle information?