Pretender King Rework Vol. 666

The False King (Neutral Special, Crowned from The Pretender)

Passives

Black or White - If you do not choose to help either the Blue Dragon or the Unseen/Cult after 2 days, you will be forced to ally either at random.

Day Abilities

Half-Hearted Accusation - Your vote for treason will count as two (1 use)

Night Abilities

Alliance - Decide whether you want to become The False Good King or The False Evil King. (1 use, cannot be prevented)

Goal: Choose a faction to ally with

False Good King Changes from Good King

  • Has No/1 guards, as you are siding with the faction that has the most Protectives
  • Can side with the Neutral Killer
  • Butler poisoning this king will still cause suicide
  • Has to live to the end of the game?

False Evil King Changes from Evil King

  • Has 2 Improved Safeguard
  • Can side with the Neutral Killer
  • Butler poisoning will not suicide
  • Has to live to the end of the game?