Mainly from perspective. Reap is an EXTREMLY powerful ability as it takes away a vote and keeps it as the same amount of votes needed till majority, and I only find it acceptable for reaper to have imo.
imagine a reaper and this in the same game
I’ll make some changes and reply to feedback I’m very tired, also I love suggestoons/improvements they are welcome <3
This seems Support, not Social.
Also I agree that the Unseen version has way too much going for it
Using dead abilities, reaping, and a free blue check? That’s kinda insanely great.
Actually the Reap isn’t as strong as you are making it out to be when you consider the existence of classes like Aristocrat who can accomplish the same thing but better
Nuke its the end of the world but I see your point
Eh. Doesn’t need occ immunity. I’d just remove this altogether.
Unsure how this interacts with poss jump. If it works like it should (it doesn’t catch jump), this is balanced.
Seems good. I just wonder if this makes the class too confirmable (i.e use dead mystic to talk to prince/king), or use dead hunter to wolf a guy.
I also have questions with how this interacts with defile and poss jump.
This doesn’t belong on a social class. This ability is distinctly CW.
This kind of ability (where it doesn’t have a skill basis, it just auto activates) is inherently poor design. Make this a day ability to make a target unseen not suspicious to investigative results.
See my response to the BD last thoughts.
Seems good.
Seems good.
All in all, this class on the unseen end seems entirely fair (with a few tweaks).
However, the BD version is a cause for concern, specifically because of the potential of the auto-confirm depending on which classes die. It also has abilities a social class should not have.
I like the idea, however, maybe make it so it takes weaker versions of dead abilities so it isn’t too OP.
E.g If a phys is dead he can heal bleed/poison but not attacks.
That will take a long list
Changes Made:
New Passive (removed the old one)
Passive: Old spirit, You will gain the passive of the class you used at night it will fade after that night (This wouldn’t effect royal blood due to it only lasting that night, and that’s stupid, with Knight you will survive first defend just like them)
This removes anything to do with there death, aka poss jump, killed to posions ect, and will only figure out there last results, aka sheriff finding someone as unseen or physician healing someone.
Day Ability: Last thoughts, Learn the last results of a dead player the next night, doesn’t learn anything to do with how they died. (2 uses)
Also Priest/Soulcatcher cannot use direct killing abilities but can use Defend, because it’s not direct.
Also Auto confirm-ability isn’t going to be a thing, Cannot use Unique classes (Like Mystic for that exact reason), I’ll have to look into everything a little more.
Also yeah the second ability isn’t social on priest if anyone wants to come up with a good idea for the second ability that sounds good, but remember classes can do things outside there class type aka chronomancer being a support that can kill
- Priest/Soulcatcher: Can use both night abilities.
- Priest/Soulcatcher: Can only use there main abilities.
0 voters
New poll btw.
sooo… how many uses?
Infinate, you cannot use it on the same dead person.
(Infinite Uses)
nah
yah