Prince Blue Dragon Killer
Royal Blood (Passive) - Votes for being king will be doubled.
Rest (Passive) - You cannot jail Three times in a row.
Imprison - (Day) Jail a target Occupying them for the night, you’ll be able to Talk to them.
Execute - (Night) Kill your jailed player, if they are bd you’ll lost any executes left. 2 Uses.
Converts into the Duke:
Duke Unseen Offensive
Royal Blood (Passive) - Votes for being king will be doubled.
Rest (Passive) - You cannot jail Three times in a row.
Imprison - (Day) Jail a target Occupying them for the night, you’ll be able to Talk to them.
Interrogation - (Night) You’ll learn the jailed players class - 2 Uses.
Prince now randomly spawns and isn’t guaranteed.
Why?
I like the Idea of making Prince a less reliable class, I believe no class should hold such power as prince, of course evils win rates will go higher which is a bad thing if it’s by too much, their could be ways of making evils less stronger to slightly negate the effects or making some bd classes stronger.
Of course this will be generally unpopular but this is a important class change for balance and I’m willing to talk about my thoughts behind this idea, of course if there is better changes or suggestions feel free to say.
Main Changes:
- Reduced the Execute count to 2.
- Jails no longer prevents visitors.
- Prince is now convertible.
- Jail cool-down. (cannot use imprison three times in a row).
- Harsher Punishment for killing bd.
- Doesn’t always spawn