Puppets and Puppeteers. game over! master polikshadowbliss wins!

When you spell his name right, Maybe I will

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What I said is a good strat to win for teamers. Dead teamers win with the winning teamers anyway, so you have nothing to fear if your a teamer.

If your a slave or a master than yeah my plans gonna screw you hard but someone can always free you.

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I am not a master and although I still will probably win I do want to participate inn this game, even if it’s only through my words

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@NozBugz Hippolytus

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Your action isn’t locked in. You can change it at any time before the start of round 3.

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The real question is, if simon is shot, who else will read the rules closely enough to explain them to everyone when I’m not around?

That’s my main concern…

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see? im important!

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Me.
We don’t need Simon or anyone who tried to enslave.
Us investigators are good people

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yet the majority is the would-be masters, and masters probably dont want anybody freeing their slaves

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True.

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Well well.

I got good things to know.

Simon, wanna play Russian Roulette?

I only have round 2 actions from 5 players.

You can wait right up to the deadline if you want, but those who don’t have actions in by the start of round 3 will choose “no action” by default.

Sure, I guess I have no choice.

This has nothing to do with any of the actions so far sent in to me, but I wanted to clarify that slaves who are forced to enslave can be “stolen” from the original master.

In other words, the rule about immunity to enslavement for people who attempt to enslave does not apply to players who are already slaves.

I suggest someone frees Rope as he is almost certainly a slave.

I’m not gonna as I got shit to do so I don’t became a slave but I’m sure one of you selfless gentleman can.

Also, the execution action is the only one which does NOT count as a vote toward the next sheriff.

I’m going to make an amendment to the rules, in order to fix a broken mechanic.

The enslavement immunity for those who attempt enslavement means that the game winner ultimately reduces to who manages to dodge the sheriff’s bullets for the entire game.

I’ve revised the immunity as follows:

Any teamer who attempts enslavement can not be enslaved by a fellow teamer.

and (for future games)

If, during round 1, everyone attempts enslavement, everybody loses.

This means that you’re safe from enslavement if a fellow teamer attempts to enslave you, but if a master attempts to enslave you, you’re SOL unless someone is also trying to free you.

I’m going to bump back the start of round 3 by 24 hours so that players can revise their strategies accordingly. Round 3 will now begin at midnight Oct. 12. (abt. 18 hours from this posting).

do NOT take this as confirmation that we currently have masters in the current game; masters may or may not currently exist.

(bear with me here folks, this is my first time hosting a forum game of any kind. Think of this as the beta version.)