Queue/Submit Discussion Thread

orange liked my posts, I feel accomplished tbh

also this game is going swimmingly, aka this is the worst game I have ever made

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What this mean

im designing setups right now and failing horribly
can someone suggest a common setup that I can run

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sure

do you have any preferences for amount of players/relevance of PRs/open vs. semi-open/-sidedness

no not really

that makes the number of possible setups I could suggest pretty large :wowee:

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i mean
i have preferences
but
i also don’t really have any idea when it comes to setup balance
so

ok

what are your preferences

even if they’re just things like ‘I don’t want it to have cops’ or ‘I want it to be between 13 and 15 players’ or ‘I want some sort of protective ability’ that would be helpful in narrowing down potential setups

if your preferences are ridiculous/not all satisfiable I’ll just tell you that

I want people to tell me that the setup was fun to play
honestly that’s it

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I want every player to have at least three abilities
cough homestuck cough

that one is harder to satisfy, realistically whether people enjoy the game mostly isn’t a function of the setup unless the setup is really egregiously bad

you can have the best setup in the world, and if day 1 gets derailed by a player insulting everyone who doesn’t agree with their reads, and then night 1 a town vigilante shoots another town PR, and also half the players don’t meet the post minimum and get force-replaced, people probably won’t enjoy it

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Run catgirl jester clearly

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Also can someone tell me what 8.BITL means

Are those the nuclear launch codes for America or something

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i think it’s “8BIT” but spelled wrong?

8 bit FoL?

Interesting

okay

I’m just going to list out a few setup ideas + pros and cons and you can tell me if any of them are vaguely what you’re looking for

disclaimer: a few of these are controversial /bad

Option 1
13 players

1x Town Tracker
1x Town Innocent Child
8x Vanilla Townie
1x Mafia Rolecop
1x Mafia 1-shot Ninja
1x Mafia Goon

the rolecop can carry the kill alongside their night action

I stole this setup from a single column of a matrix game, some of the columns were kind of unbalanced which is why I didn’t lift the whole matrix.

Pros:

  • it’s been run at least once before and was reasonably balanced (the game went to f3 despite the innocent child getting misexe’d)
  • Tracker is a ~reasonable power-level PR in the setup, it doesn’t get really good until only 1 wolf is dead but it can get useful information without being brokenly strong
  • The wolf PRs are strong enough to matter but not strong enough that if one of them rands to an obvious wolf the team is just screwed

Cons:

  • Innocent Child is kind of a boring role, and its strength is heavily dependent on who randed it
  • The power of the tracker once two wolves are dead is heavily dependent on what order the wolf PRs die in

Option 2: Mad17
For 17 players

Setup is kind of complicated, see this thread

Pros:

  • Everyone is a PR, which is cool if you’re into PRs
  • It’s been run several times – it did trend wolfsided, but it was being run in a wolf-favored environment, and it’s rarely going to be heavily -sided

Cons:

  • Everyone is a PR, which is bad if you don’t want the game to be dominated by mechanics
  • a lot of people hate the setup
  • a lot of people think it’s wolfsided, which is less true than they think it is, but will probably fuel salty villager complaints if town loses
  • the setup is kind of swingy depending on which side rands which PRs.

Option 3
15 players

12x Vanilla Townies
3x Mafia Goons

Pros:

  • :joy_cat:

Cons:

  • :joy_cat:

Option 4
For 14 players

1x Town Doctor (*cannot target the same player consecutively, cannot self-target)
10x Vanilla Town
3x Mafia Goon

Pros:

  • Wolves can’t just blindly SPK whoever they want
  • PR play is relevant without being the dominant consideration
  • Doc only needs to get 1 save for their role to “matter”

Cons:

  • Some amount of swing if the doctor dies night 1
  • If wolves really want someone dead they have to risk giving town an extra elimination
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I think i have my choice

ofc the cd guy gravitates towards mad17

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i actually haven’t played mad17 myself lol

wait ok i lied

i looked through the setup and was like “this is familiar”