Queue/Submit Discussion Thread

Yeah we will be writing lore.

I donā€™t know where ask so iā€™m putting this here.
Is it allowed to occupy more than one SFoL slot in queue at the same time?

like can you have two sfols in queue. sure

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theres no SFoL67 or 68 yet

Also at the time when they would be SFoL 67/68, i wonā€™t be able to host it.

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10 Waiting, 12 In Review
Mostly composed of 48/24 cycles
Average Endgame is atā€¦ Iā€™d estimate around 6 cycles minimum. (Real one might even be around 8 cycles considering all the mashes.)

3 days * 22 games * 6 cycles = 396 days
ā€¦I estimate it will take at least a year before our current list will be finished.

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i think youā€™re overestimating how many cycles a lot of games last

but at the same time, even if you are, itā€™s still a lot of days

maybe we should try to host some games with shorter cycles :eyes:

12/12 mashes

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Wild West FM and Harry Potter FM have 36/12, but compared to all the games that will be hosted in 48/24ā€¦ Maybe I should start making a 36/12 trend?

Speaking of phase times; @Moleland, what the heck is with your 36/24?

ā€¦I forgot to divide this by 2 since we can prefer to play two games at once.
So the actual result is in roughly 200 days, which isā€¦ around 7 months tops.

tbh if i host more games i might try to go for 36/12 games

i think for most people 36/12 should be fine and shaving a day off of each cycle adds up with so many games

i still think 6 is a high average given a lot of games seem to end on D4ish but a close game can easily last longer than 6 so i suppose using a high average makes sense for a calculation like this

48/12

the superior cycle

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I understand why you might think thisā€¦ but did you see how many mashes there were?

This is as bad or arguably even worse than Moleā€™s 36/24, so no.

sounds like yā€™all arenā€™t ready for it

but your kids are gonna love it

I thought i was going to hate 36/12, but it was actually pretty okay in CFM2.
I am now a fan.

12/12 tho
shudders

ā€¦nah, Iā€™m pretty sure they wonā€™t. The concept of 36/24 and 48/12 is one where the EOD shifts in every new cycle. In your case (48/12), if SOD1 starts at 3 PM EST, then SOD2 will start at 3 AM EST.

In other words, SOD (and thereby EOD since yours have a Day Phase of 48 hours) will end either during afternoon or 3 AM in the morning if not timed properly. (9 AM and 9 PM might work.)
ā€“but then comes people like me, who lives in Europe, and 9 PM EST is my 3 AM GMT+1.

Soā€¦ I donā€™t want that.

Cheers. :beers:

FWIW at least all is done within a day. As for my community, we are used with 24/24.

Due to my insomnia and med necessitation to be able to sleep, itā€™s almost a certainty that Iā€™ll sleep through an entire phase at some point or another in any 12/12 game.

24/24 also sounds cool, though.

As it says.

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