Queue/Submit Discussion Thread

Okay so I don’t know how discourse works but like is it possible to make it so you can @ a specific group of people

Eg. If you @ mods it pings all the people who have moderator

im pretty sure it already works like that

Idk how fourms work at all

Anyways if that is a thing is it possible to make like temporary groups for hosts of a game so if you @ that group it @s all the hosts of said game

i don’t want to test it for obvious reasons but i assume the mods @Chloe @arete @datbird would prob know

It is possible to @ a group

I’m not sure what the logistics would be for creating temporary groups for the hosts of a specific game

It could make vcs a lot easier

@eevee ready to do your misc?

Please do not ping them, I have already dmed them, and made an announcement about this

Apologises I hadn’t read the game thread yet

I don’t want to make a lengthy post on just something that would cater to my needs personally, but maybe seeing as there are some other players that feel like they can’t participate in games and put in the effort necessary, we could try and have some designated light games, where post count caps and post characters caps are in play and the expectation to contribute will be a lot lower. I’m basing this on big lists of spectators as well. I don’t know if there would be interest in this, or people would just be annoyed at having to limit themselves and deal with less posting, but I would be interested in a game, where I wouldn’t be seen as not contributing or not playing if my post count isn’t in 500+ after a few days. Hyperbole, but I hope the point gets across.

I’m putting this here, because it would entail a special status of it being light, which doesn’t exist yet.

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That’s something that’s been suggested a few times

if that happened, what sort of postcap were you thinking? I know MU caps light games at 50 posts per phase (lifted 2 hours before EoD) but MU games in general run lower postcount-wise than ours (I think due to a combination of site meta + Discourse)

Hmm, that’s difficult to balance I think. Maybe players could submit their custom comfortable post count before classes are given out? Some are wallposters and others are not after all. Something like /join with postcap 70.

Otherwise it might just be trial and error thing and I’d say 50 would be decent to start with.

I feel like letting people self-postcap would somewhat defeat the point

like, presumably part of the issue is that if everyone else is hyperposting, it’s hard/time-consuming to read the entire thread? Correct me if I’m wrong.

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I suggested light games earlier

I think some low power, postcapped, 9-15 player games would be healthy

problem with that is that we don’t really have enough players and it would compete with other games in the queue

I think that by virtue of being a light game, it should not strain the queue or running too many games at once.

I don’t think it would defeat the purpose if we’d set a max limit and players can state a custom limit under that, but maybe it’s needlessly convoluted. I want to avoid the all posts must be wallposts danger that we observed in fm academy. That can be with post character caps that are harder to monitor/maintain or with letting players have a post count that is more suited towards them or both.

Hyperposting has been met with some dislike in the past. This would be a game modifier to where that would actively be discouraged. This is not a comment on how effective or not it is, but more so how it’s a practical chill way to play forum games that can reach an untapped audience.

Holy crap I’m glad I’ve never joined one

Still light games prob not a bad idea whatsoever

It’s pretty easy to @ them

@Royal_Donor3
@Supporter_Donor2
@Aristocrat_Donor1

As for if people get notifications I have no idea lol