Reaper Immunity Ideas

Reaper suggestion by myself, N9neLives and SkallyCat:

A:
If somebody attacks the Reaper on a night that he’s immune costing him a soul, they are unable to talk the following day.

AND/OR

B
If the Reaper attacks an immune player, they are unable to talk the following day.

Notifications:

A:
Reaper Target:
“Something startled you last night. You’ve been silenced.”
Reaper:
“Your victim was immune, you’ve silenced them instead.”

B:
Attacker:
“You were startled upon visiting your target. You’ve been silenced.”
Reaper:
“Somebody attacked you last night, you’ve silenced them.”

Let’s not buff reaper?

1 Like

Reaper’s fine

2 Likes

Not on the forum tho

that’s because forum games are much longer than in game games

100% not needed. Reaper is the strongest killing role in ToL.

Never expected to see someone want to BUFF the reaper ;D

I never said “Buff” I said “Ideas” :wink:

In a way I’d say this is likely closer to a nerf. There’s more than one explanation for why someone didn’t die than just reaper. You add a unique penalty and you bring it down to 1.

The thread’s 9 months old, man