It arguably shouldn’t lol
But I’m in no way against this idea
no that’s not enough
see I really like my idea for Fool nightkill rewards and the only reason I haven’t come up with a formal suggestion for it yet is because I have never been able to figure out which one would work.
And that’s why there’s now like 10 of us here
i don’t think gold should be an incentive for fools
gold for merc makes sense since their wincon doesnt involve them dying
it’d make sense for scorned too if they could keep framing
but fool? i dont see it
I’m open to other ideas for staying alive longer before winning
Icibalus… there’s a counterpoint.
Out yourself D2, say “if you don’t execute me today, evils will manage to kill me! So execute me now!”
does fool need extra rewards for being executed later
the reactions are usually enough for me
They can’t kill through Prince jail
Yea but then you waste ressources on a … fool …
that and also the fact I want there to be a dichotomy about the wolves maybe trying to waste the villager’s lynch instead of getting Hypothetical Reward
It’s not a waste if the Prince earns a reward
which is why there’s a reward for killing it at night
Which is why I said “out yourself D2” since BD cant kill n2. They have to protect the fool n2 to be able to kill him n3
Prince only gets to execute a day earlier
Problem solved, throwing Knights and the like still suppressed
Name (Passive): If killed by a limited use ability, refund the ability used.
not the entire passive because im not creative but thoughts?
in hindsight this doesnt benefit NKs at all
then make there be a reward for throwing the Fool in jail
very yikes in terms of the implications it makes about mental illness but it’d work for balance reasons
I’m 100% on board with that being part of it
But also there are non-limited abilities that should get a reward
you literally remove the way the town kills scum 90% of the time
how is that not hurting them?
I prefer just buffing Prince