Ritual Mafia 2 - Heretics and The Elementalist Win!

@Luxy has evolved into Cohost!

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Since I got everyoneā€™s actions day will start earlierā€¦ Hang on flips are coming.

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Captain was found dead. They were:

The Blood Mage

Congregation Killing
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Death (Ritual) - If you are sacrificed, a player of your choice will die immediately.
Collect Blood (Day) - Select a player and collect their blood. Members of the congregation give you pure blood, while members of the heretics and traitors give you corrupted blood. You can only target each player once. - Unlimited uses.
Elixir of Blood (Night) - Drink the blood youā€™ve collected so far. The effects of this ability change depending on how many people youā€™ve collected pure blood from. If you have collected corrupted blood this ability will have no effect. You will lose all blood youā€™ve collected afterwards. Unlimited uses.

  • 1 stack of pure blood: Become immune to all negative effects tonight.
  • 2 stacks of pure blood: Become immune to death and negative effects tonight.
  • 3 stacks of pure blood: Become immune to death and negative effects and kill everyone that visits you tonight.
  • 4 or more stacks of pure blood: Become immune to death and negative effects and kill all Heretics or Traitors visiting you tonight.

Drain Blood (Night) - Select between 1 and 4 players and collect blood from all of them. Then use ā€œElixir of Bloodā€. If you have collected corrupted blood you will die instead (this death cannot be healed or prevented in any way except Voodoo Ritual). Framing abilities will not affect the type of blood you get from a player). You cannot select players that you have previously collected blood from. (Collecting the blood doesnā€™t count as visiting, and you cannot be redirected or prevented from doing it in any way). - 1 use.

Goal: Defeat the Heretics.

Logs

N1:Use drain blood on Alice and Solic


Marluxion was found dead. They were:

The Martyr

Congregation Killing
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Penitence (Ritual) - If you are sacrificed, select a player and give them the following abilities:

Contrition (Day) - Select a player, they will be healed tonight. 1 use.
Confession (Day) - Send an anonymous message to a player. 1 use.
Penance (Day) - Select a player, they will be occupied tonight. 1 use.

Penitence (Night) - Select a player. The effects of this ability are different depending on how many times you have used it on the same player. Unlimited uses.

  • First time: Contrition - Prevent all visits on your target.
  • Second time: Confession - Check your targetā€™s class type.
  • Three or more times: Penance - Attack the player.

Absolution (Night) - Kill yourself in order to occupy The Warlock. This ability doesnā€™t count as a visit. 1 use.

Goal: Defeat the Heretics.

Logs

N1 - Prevent Visits to Solic


Bazingaboy was found dead. They were:

The Enchanter

Congregation Offensive
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Chaos (Ritual) - If you are sacrificed, double the effects of tomorrowā€™s rituals excluding Ritual of Leadership, Ritual of True Leadership, Ritual of Chaos, Ritual of Souls, Ritual of Resonance or Ritual of Initiation.
Mind Control (Night) - Force a player to target another. Can force them to target you, but not themselves. Unlimited uses.
Lure (Night) - Force a player to use one of their special abilities on a target of your choice (Can force them to target you, but not themselves). Doesnā€™t work on Investigative classes. This will not consume an use of their ability and they will not be notified. (This will prevent them from using any night action they were planning to use. This ability will fail if either you or your target is occupied). 1 use.

Goal: Defeat the Heretics.

Logs

Logs: N1 mind control alice to marl.

If I die tonight Alice and Marl are my top scum reads. Alice would not vote a new player like that as Congregation. Marl is a dumb dumb or evil for wanting me sacrificed as our best player

Day 2, Ritual Phase has started and will end in 24 hours or as soon as everyone has voted. Players must vote on their classcards, public votes will not be counted.

Reminder, self-voting is allowed.

Interesting, this basically thunderdomes me and Solic here. Iā€™m settled that today Solic should be our lynch.

The only thing that causes extra kill is rampage. Meaning everyone who visited marl died.

Wouldnt have alice died then?

Thatā€™s actually true.

I visited Marl, but my ability does not technically counter as a visit here.

You scumbag were you attacked?

Additionally, Sam17z is mechanically cleared.

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Same could be said with Baz though.

How did Baz die then.

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Why am I cleared?

I sorta this back up

Explain.

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Ngl I would rather vote solic then Sarun (not the ritual phase)

Solic seemed to be white knighting sam yesterday

/sac Sam

Blood Mage here and I Drained Blood from Marl, Baz, and Sam17z. Since Iā€™m not dead then Sam17z cannot either be Heretic nor a Traitor here.

Captain was another Blood Mage and he drained from me and Solic and heā€™s dead without visiting Marl, so Iā€™d assume that he died due to Blood Drain.

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@Marluxion we need your scum hunting abilities I give you respect points if you tell me the scum team right now in this thread then we lynch all the scum and yay. Continue to practice your scum reading my boy because you clearly need it