… That’s a modrevealed bypassing tailor cop.
No thank you.
okay should you be aware that this is literally just a day version of diviner’s night cop
it probably only modreveals because OH
YOU’RE FUCKING DEAD AND CAN’T OUT IT
And it also kills the cop
also diviner’s abilities can’t be channeled so once they’re dead they’re fucking dead
I have a better idea for diviner ritual that isn’t horrible at all
Day Motion Detector
i sure love omnimiller cop that can’t even find half the scum, 2/3 of its abilities cost its fucking life AND are one shot, both of which are extremely weak, and yes
its
still
a
fucking
miller
Rework
The Diviner
Congregation Social
Undercover (Passive) - You will appear to visit whoever the heretics attack each night to the oracle’s “Clairvoyance”.
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Truth (Ritual) - If you are sacrificed, select a player. The court will be told if said player is a member of the Heretics (Traitors will always appear “not suspicious”).
Divination (Night) - Cause the player’s ritual vote to be obsolete. - Infinite uses
Change of Faith (Night) - Publically reveal a player to have double ritual votes tomorrow. This will kill you after the ritual phase. - 1 use.Goal: Defeat the Heretics.
I’m unsure of Change of Faith but Divination seems balanced
so basically just a free fakeclaim for lamb
Ah yes
Seppuku for doubling ritual votes
it’s not even permanent
this is just a ritual of leadership turned into sacrifice votes
Actually I thought I had a solution with the ability but I realised it’s still a problem.
The Diviner
Congregation Social
Undercover (Passive) - You will appear to visit whoever the heretics attack each night to the oracle’s “Clairvoyance”.
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Truth (Ritual) - If you are sacrificed, select a player. The court will be told if said player is a member of the Heretics (Traitors will always appear “not suspicious”).
Divination (Night) - Check if a player is part of the Heretics. Traitors appear not suspicious. Unlimited uses
Change of Faith (Night) - Target a player. The next time they are ritualed it will fail. Your ritual abilities are permanantly disabled. - 1 useGoal: Defeat the Heretics.
Other rework ideas are welcomed
So I can still occ someone because medium
Do you guys have any clue who I should block
Wazza/Alice/EVO/katze
you should block braixen
shush scum
nah, don’t feel like it
/distract marshal