Goal : Steal valuables from at least 3 people before you die.
The Highwayman is a neutral offensive role. At the beginning of the game, 5 people are marked randomly. The Highwayman is not aware of who has been marked.
[Passive ability] Cunning: You are occupy immune. Whoever occupied you is not informed that you are occupy immune.
[Night ability] Pillage: You occupy your target for the night and check them for valuables. If they have been marked, their valuables will be stolen and you will get a notification informing you of the fact. If the target is being guarded, you will die as if you attacked. Unlimited uses.
(Bypasses occupy immunity)
[Night ability] Blackmail: Your target cannot accuse the following day. 2 uses.
[Day ability] Disguise: For the next night only, upon investigation you will appear as the role of the person you select. 1 use.
Came up with the idea after looking and seeing there wasn’t any neutral offensive role yet. 5 people are marked because I thought they might be screwed out of a win if one of their targets dies, in addition to making their win condition a bit easier. And I think a highwayman would be fun and fit thematically into the lore. Feedback is appreciated.