Okay so most people find fool really annoying so I’m gonna try to make it not annoying
Fool, Neutral, Social
Passive 1: Tricky Trickery - You are occupation/target change immune, but you won’t come up to that to you’re occupier/target changer
Passive 2: Poor Fellow - Will now only take 1 day for a new lynch to happen
Day Ability 1: Trollbox - Same
Night Ability 1: Deceive - Same
Night Ability 2: Protective Troll - Heal you’re self from attacks, 2 use, (note: if you do this and someone tried to occupy/target change you, they will gain a message saying you are immune to that)
I feel like scorned needs some changes soo
Scorned, Neutral, Social
Passive 1: Resolve - Immune to attacks and occupation/target change, will not appear to be occupy/target change immune to occupier/target change
Passive 2: Failure - If both you’re targets die after night 1 you will leave the kingdom, (note: if both targets die night 1 you will get 1 new target)
Day Ability 1: Trollbox - Same
Night Ability 1: Frame - Same
Also gonna add my converted version ideas cause why not?
Note: Scorned that won wouldn’t be convertible
Feedback/suggestions are appreciated