Without the knowledge of numbers, and if their is a cult then no lynching here is bad as shit.
Doctor is outed, so them exisiting doesnt matter?
Also no lynch forces a scum kill, solving if we have killing scum left.
And last but not least - its still F8, not F7, so since noone died, we are free to go for it.
Unless you expect scum to no kill one more time for any reason.
Even number of players is theoretically mafia-sided becuase wolves have to mis-execute the same amount of people as if it were the odd number below it # of players
This is assuming it’s mountainous 1v7, there’s other stuff that can happen.
I wanna assume the number of mafia that exist if the faction does exist is between 1-3
The only world I suggest a no lynch in is if we are certain we aren’t hitting an anti town aligned palyer.
Marshal, what other stuff?
All protectoves are outed.
Scum has to willingly not kill again for it to be worth it.
But I don’t see why we don’t no-exe at the final 4
If we no exe now, whats to stop mafia from no-killing again, and the cycle repeating enough times to get people to suspect me.
If it is in fact mafia, the seers aren’t a threat, and nobody has anything else to incentivize not no-killing
The threat of execution, however, does incentivize mafia to kill.
Mechanics?
Same as at F4?
Literally scum being forced to kill to prevent forever ever after scenarios?
What’s the ruling on it
if there’s a forever ever after scenario ruling i’ll consider it
Alsoz are you serious about thinking I’m Cult Black Goo or was it meming on Surge?
You also have to consider that hydra G7 starts monday :^)
But that aside
I’ll still do whatever is mechanically optimal
If there’s a forever after mechanic I’ll vote no-exe
Memeing on surge / trying to convince him to vote ami > TL for today
When you guys talk about forever ever after rulings, do you mean the host imposing a required night kill?
Yeah
forever ever after basically means that mafia no-kill and town no-execute every day/night because it’s mechanically optimal for them both to do so (for example in final 4 of a mountainous game, town want to force mafia to kill someone at night to thin PoE whereas mafia want town to have to pick between 4 players instead of 3)
so forever ever after rulings force one of them to kill someone
Burden usually falls on mafia but sometimes it’s on town
I do it in my games. I only allow mafia to holster their shot twice, 3rd time I choose the kill between all living players not aligned with that faction.
Ahhh okay. And if burden was on town, it would be a required cuddle otherwise random, right?
Votecount
Voted | Count | Accusers |
---|---|---|
TL | 1/5 | Surge |
No Lynch | 1/5 | Eevee |
printf("%d ", 0);
I lied mine is at 1
- Mafia may only choose to holster their shot once per game. This is according to a rule of my own making to prevent stalemates.
You may only successfully vote for a no elimination twice per game. In the case of a 3rd no elimination, the elimination will be randomized between all living players. In the case of a tie happening after both no eliminations have been used all of the tied trains will be eliminated. In the case of a normal tied elimination, disregarding the previous circumstances, the day will end in a no elimination.
Ahh, so you have something for both mafia and town.
Only reason I have at 2 for town is because I believe voting a no lynch is a actual strat, I don’t think holstering is ever good unless under extreme circumstances.
Is someone asking the host then about the forever ever after for this game? I’m okay with doing no lynch as well if we have a plan regarding this.