SFOL 31 - Triple Threat 2 (0/20 - Game Over) Rocks fall - Everyone dies

Ok

Last night I got on and saw it, but went to sleep before the thread opened. This morning Htm was spamming give him debt and I made a joke about him wanting to kill me, so i wondered ‘what is debt’ and I went to my class card to tell him I don’t have it.

I mean yeah i would expect royal blood to be converted but ofc i would be scouted.Not sure about cult tho.At least i didn’t claim class.I was trying to say to Marl you can’t be king before me as long as i am alive.

Paladins have this.

Blessing of Light (Day) - Choose a player, they are immune to attempts the Cult makes to convert them tonight. - 2 uses

It’d be kind of a waste to use blessing d1, so I’d think just barrier works.

Scouts would probably be better used on players that can efficiently deepwolf, though.

That’s not the text this game’s Paladin has, Just an FYI

I’d imagine that both hard-counters got reworked for this mode.

Where is the updated role cards btw ? I couldn’t find it

All differences are outlined in the OP

Or that is possible thing too

IIRC, the difference here is that Scout and Blessing also work against the conversions from the other faction.

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So are the starting numbers for both factions 2? Because 3 kpn and a max of 3 converts (1 unseen, 2 cult) makes me think this game could. Be over fast.

Well that is why we don’t have nk here

And i think some classes are reworked for this game

The KPN here should be 2. One from the Unseen’s factional kill via the Assassin and the other one from the Cult’s factional kill via Eradicate.

https://forum.imperium42.com/t/grand-idea-fol-ashes-version/69876/277
Most classes are possibly here anyway as i assume

2 converts 1 Kill = 3kpn

There is at least one BD killing, so sometimes there will be three deaths on a night

N2 = 2kp

A convert is 2kpn on its own because its -1 BD +1 evil

Because BD have a starting majority of at least 16/15