SFoL 32: Siege on Xed 2 (version 3.0) - Green Kraken Victory

That’s basically my strat for not getting pushed if I’m not checked
Give the other people an over whelming sense of guilt

lul

tbf the gk are very confirmable imo and too powerful in unseen games

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There are too many confirmable GK, that’s correct
Scum slipped very badly at the end though, lul

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so it’s too hard to say

I’m even making plunder abils unconfirmable if the class can be fakeclaimed. I’m also making Bard’s plunder less severe so scum bard wont get suspicions upon convert.

But yeah, much confirmability will be removed.

Also Plunder Organiser = Support and First Mate = Special.

(If tol alch is special, prince should be too)

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I am going to be buffing Mastermind further by giving a new night abil

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Also I removed Plunder Organiser’s invest abil. Felt like a useless buff

Having foresight as a day abil already helps MM a lot but I think we should push it further.

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Going to be honest i accidently put marge instead of margret XD

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And for some reason pug thought i still ment marl despite edits lol

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Yeh ur an egg

HIGH KEY NOT ACTUALLY ALLOWED
If your concede wont end the game, you can’t just suicide
not even as an assassin cult leader or mastermind

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this is like
common sense 101

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:eyes:

have you since changed your mind? :^)

:door: :walking_woman:

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lel

Either way this gamemode is slighly better than before
Old Plunders + Revenant made the original Xed crawl compared to this game

how tf did this already end

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Hard Counter was very lucky bastard.

No offence Marl

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I hate hard counters, alch, and fool now

fool is fine lol

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it’s not though :sob:

everyone just likes echoing orange

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