SFoL 37 Infection - (2/24) - Completed - Mind Flayer, Cleric and Lab Assistant Win!

Why would I lie about someone visiting and how would I know Insanity is fool if you say Im lying. Also I will die by saying Fool visited if they didnt

1 Like

Okay I correct my mistake

@Ami it’s your hammer time

Ahem

:man_shrugging:

Trust me Marl the last thing I want is deciding a lynch alone

oh please tell us why

we would love to hear

Marl, why the fik are you pardoning a guy that could harm us?

he thinks slim chance of fool

Because while I have my opinions it’s nice to have people to bounce shit off of. I may be blunt but I also realize the value of working together

2 Likes

okay

I just said that so I could sound cool

Don’t worry you still sounded scummy AF before hand. That post didn’t weaken my read of you any

Fools :clap: can’t :clap: visit :clap:

3 Likes

/execute @Luxy :hammer:

Stop Talk

6 Likes

The Court has decided to Execute Insanity.

“So this is the person responsible for the infection?” asked the Knight-Marshal, “doesn’t look the evil type, just a bit of a hermit.”

“Please let me live, I never did anything!” wailed Insanity.

The knight-marshal pulled the man up onto the execution block, pushing his head into the groove. The executioner’s axe gleamed in the moonlight, and the torches held by the various peasants watching reflected in the keen edge of the weapon.

The axe was swift, sharp and brought with it a steely reckoning for the evil man who had helped create the Gor Serum. The peasants rejoiced at the first show of blood, eager to find the man responsible for the Infection…

Insanity has been lynched! He was…

Insanity

The Lab Assistant :shield:

Neutral Offensive
Tenacity (Passive) - You are immune to occupation and target changing.
Lost Assistant (Passive) - If you are visited by or targeted for a kill or conversion by the Infected, you will join the Infected chat and not count towards the faction cap. Once this passive activates, you will no longer be a neutral class and instead gain the Infected win condition. You gain the Spread ability as well.
Sleeping Pills (Day) - You will make the king believe they were poisoned by a butler. [1 Use, Cannot Be Used Before Day 4]
Stonewall (Night) - Prevent all non-kill and non-convert visits to your target. [Infinite Uses]
Intimidate (Night) - Occupy a player. [Infinite Uses]
Goal: Defeat the Kingdom at any cost.

We found some logs in his room…

Logs

So I am lab assistant. And I visited FK N1.

When GamerPoke said that no one visited FK N1, I was like no one should be able to know that I visited him, right?

Turns out GamerPoke followed me.

Night 2 has begun and will end in 24 hours. Send in night actions now!

11 Likes

Looking for a someone to replace Noz

1 Like

The sun rises, the epidemic got a lot worse over night…

GamerPoke was found dead last night. He was…

GamerPoke

The Observer

Kingdom Investigative
Little Bird (Day) - Send a bird to watch if a player leaves their room that night. You will be told if they did or not the next morning. [Infinite Uses]
Follow (Night) - Watch someone to see who visits them and who they visit. [Infinite Uses]
Window Peek (Night) - Discover a player’s faction. [2 Uses]
Goal: Defeat the Infected and any Neutrals who seek to do you harm.

We found some logs in his room…

Logs

N1-Follow Insanity-Visited FireKitten, VB No one.

Little Bird-
N1-RedRabbit Visited Someone

Reason for bait: I wanna see if Insanity outs their visit on Fk or not.

Marcus_Doodalee was found dead last night. He was…

Marcus

The Plaguebearer :shield: :fire:

Infected Special
There Can Only Be One (Passive) - If checked by a Pathologist, you will appear as not suspicious. You have the final say on all abilities used by your teammates. As long as you are alive, all feedback from Infected abilities will be posted in the Infected chat.
Vaccination (Passive) -You are immune to infection and bleeding, and are immune to death at night.
Biological Insight (Day - At the end of the day, if your target is Kingdom, you will learn their class type. [3 Uses]
Pathogen (Day) - Infect a player with a more virulent strain of the Gor Serum, causing them to die in 2 nights time. On the night they die, you will be able to control who they target. [Infinite Uses]
Infect (Night) - Infect a player with the Gor Serum, converting them into the Infected. [Infinite Uses, 1 Night Cooldown]
Cauterize (Night) - Heal a player, preventing their death, curing infection and bleed, and occupying them for the night. [3 Uses]
Goal: Defeat the Kingdom and any Neutrals who stand in your way.

We found some logs in his room…

Logs

PKR soulread me holy crap

MathBlade was found dead last night. He was…

MathBlade

The Court Wizard

Kingdom Support
Pants on Fire (Day) - The target player will target themselves if they attempt to use a day ability today. [2 Uses]
Ice Ward (Day) - Prevent anyone else from visiting your target tonight. - [2 Uses]
Magical Barrier (Night) - Protect a player from negative effects and conversion tonight. Does not prevent attacks. - [Infinite Uses]
Empower (Night) - Empower a player, giving them buffs depending on their class type. [Infinite Uses]
Empower’s Effects:

  • Special: Conversion will bypass acquired conversion immunity.
  • Killer: Attack cannot be healed.
  • Offensive: Night immunity.
  • Investigative: Results cannot be tampered with. (Includes Mind Warp, Frames etc.)
  • Support: Visit cannot be prevented.
  • Social: Replenish a use of their limited night ability. (Only Works Once per Player)

Goal: Defeat the Kingdom and any Neutrals who stand in your way.

We did not find any logs.

redrabbit was found dead last night. She was…

redrabbit

The Elementalist

Kingdom Offensive
Magic Book (Passive) - Immune to occupation and redirection.
Spell of Fire (Day) - Prevent visits to your target. [1 Use]
Spell of Air (Night) - Force a player to target another player. [Infinite Uses]
Spell of Water (Night) - All players targeting you will target themselves. [1 Use]
Goal: Defeat the Kingdom and any Neutrals who stand in your way.

We found some logs in her room…

Logs

rabbit the elementalist

  1. spell of air squid -> marl

BlueSt0rm22 was found dead last night. He was…

BlueSt0rm22

The Alchemist

Kingdom Special
Coagulate (Passive) - Immune to infection and bleeding.
Brew Potion (Day)- Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover whether a player is a member of the infected or not.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleed and infection.
  • Poison Potion: Attack a player, if they are a member of the Kingdom, you will commit suicide instead.

Goal: Defeat the Kingdom and any Neutrals who stand in your way.

We found some logs in his room…

Logs

Logbook
The Blue Alchemist
D1: Brew Truth
N1: Apply Truth to Alice - Redirected (to Mathblade) - Not Sus
D2: Brew Poison
N2: Apply Poison to Noz

Mathblade, FK, and Shurian are big ol’ townreads for me.
Noz irked my “Well, That Sucks”-o-meter so I’m testing something out.
If you see this, assume that all is well in the land of Noz.

1 Like

Day 3 begins, you may now talk.

Ummm. What?

What the fk?