@Shurian use it on yourself, you can undo abilties if it doesn’t affect the day
Yeah thats why I’m glad rn lol I used it on myself
25 minutes remain…
Pretty sure that’s not how it works, as trials have never added to the day counter.
/vote overthebin
Trial should end in 5 mins
/vote bin
/execute
safety first
/Execute
/Execute
/execute
/execute
Day has ended, stop talk.
nvm trials don’t extend day
mole is mole
@overthebin has been lynched! He was the…
overthebin
The Plaguebearer
Infected Special
There Can Only Be One (Passive) - If checked by a Pathologist, you will appear as not suspicious. You have the final say on all abilities used by your teammates. As long as you are alive, all feedback from Infected abilities will be posted in the Infected chat.
Vaccination (Passive) -You are immune to infection and bleeding, and are immune to death at night.
Biological Insight (Day - At the end of the day, if your target is Kingdom, you will learn their class type. [3 Uses]
Pathogen (Day) - Infect a player with a more virulent strain of the Gor Serum, causing them to die in 2 nights time. On the night they die, you will be able to control who they target. [Infinite Uses]
Infect (Night) - Infect a player with the Gor Serum, converting them into the Infected. [Infinite Uses, 1 Night Cooldown]
Cauterize (Night) - Heal a player, preventing their death, curing infection and bleed, and occupying them for the night. [3 Uses]
Goal: Defeat the Kingdom and any Neutrals who stand in your way.
No logs were found on his body
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