SFoL 58 Balance Talk Thread Revamped

It can prevent the lynch of one player in lategame and that’s assuming King hasn’t already used it twice. It can’t prevent your own lynch either.
I don’t think it’s too powerful.

Should I remove royal pardon?

eh this seems okay

Hear from other people first. I’m not always correct.
I wouldn’t say remove it. I’d just say to limit it to a time limit so it isn’t a last minute hit ability to prevent the lynch.

If we really want to nerf this we might make it take effect tomorrow instead of today but I don’t think it’s too strong.

What if you have to activate it within 6-8 hours after SoD if you want to use it?

Or we can make it only usable in the first 6 hours of the day (can be pre-queued in that case).

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MINDMELD

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Or not usable in the last 6 hours

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Six hours of the day might be problematic as that’s less than the average time people sleep, which is a problem.
What about twelve hours? That’d give enough time to wake up. With six you’re relying on prequeues.

Unless stated ur almost never allowed to use more than one ability during a day or night

8 or 12 would be okay with a 48 hour day

If town can’t CFD in 6 hours, they’re probably doing something wrong

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This is the problem with bloody forum matches.
Turboes are so much better as you can balance abilities like this easily and make them fun.

You’re overestimating this forum.

The thing I don’t like about this is the fact somebody might not be online in the last 6 hours. They could leave the thread thinking their vote is set and then they find out during the night that their vote was negated without them being able to change it.

You avoid this issue entirely if it only works in the first 12 hours of the day.

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Mindmeld again

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Also the Royal Pardon target should be announced publically but I think that’s already the case.

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Host is townreading a player
Don’t cheat

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and of course, it cannot target self

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