But everyone is convertable, which makes things tricky
Even Duke (prince equivalent here)
2
It’s gonna roll Blue Dragon, calling it.
We shall see
No I think that was disco calling it
Vodka intensifies
I have been bestowed with the power of Margaret’s dice rolling powers.
I can assure you that was all me. And all skill.
The only real way to beat this team is to hard focus them after n1, like in TT games but without the other scumteam helping
They are super durable
The thing I like about this setup is that even if you massclaim that doesn’t solve anything because:
- scum can comfortably fakeclaim (even Prestige classes depending on what they have) and ‘confirm themselves’
- there is a ton of moving parts so you can’t make game-winning nightplans
Honestly…
It’s quite poor in comparison to Visionary
Hey but at least the Visionary isn’t a ninja vengeful redirector.
They can’t convert n1 and then have a 2 night cooldown after the first convert, same as HoB
After 2nd convert, cooldown goes down to 1 night for the rest of the game
But there are a decent amount of conversion-interfering abilities in this setup
I get
I just see Arbiter being screwed over by massclaim as a very real possibility
Poor how?
No
I’d just give them occ/red immunity
Ok
Like
Team’s far less durable overall with only slight advantage in some categories