SFoL 58 Balance Talk Thread Revamped

Imperial Judgement (Night) - Target a player. You may force them to target another, or force them to target themselves. If they target themselves, they will instead be occupied. You will also know who visits them.

New Arbiter

The Arbiter :crossed_swords: :shield:

Hand of Byzantium Special
Battle-Tested (Passive) - Immune to every possible form of death except a lynch. You cannot be killed even by the duke. This passive is a form of supreme protection that overrules death immunity bypassing attacks.
Imperial Pledge (Passive) - You are entirely immune to all forms of occupation and redirection for the entire game. You keep this passive even if you choose to become the Champion or become elected as a Purified King. You also cannot be imprisoned by the duke. If the duke attempts to imprison you, he will think he has imprisoned you and you will be able to send a message to each other, but you will not actually be occupied, and if he attempts to execute you, he will fail.
Inside Seclusion (Passive) - You will appear as a class of your choice which you can inform the host at the start of the game or when you are promoted to the arbiter which you would like for to investigators. You are fully immune to all investigative abilities for the entire game and will always appear as your desired class to investigators. You may choose one day ability from this class to add to your classcard. Additionally if you are the original Arbiter and die, if and ONLY IF the current Champion is the original champion, they will become the new Arbiter. The only exception to this is a Socialite who will automatically become the new Arbiter before the Champion and the Magistrate who will do so if and only if the Arbiter is lynched during the day. Otherwise, there will never be a second arbiter, and a third is only possible with a Socialite or Magistrate in play who dies after the original Arbiter but before the original Champion.
Imperial Urgency (Day) - Become the Champion at the start of the night; if there is a current champion, if they are the original champion, they will become the new Arbiter; if not, they will become their convert class again. Cannot be used before day 4. - One use
Entrust (Night) - Convince someone to join the Hand of Byzantium. - Infinite uses, 1 day cooldown, except to convert a fourth member to the Hand of Byzantium, in which case that is a two day cooldown.
Imperial Judgment (Night) - Target a player. You may force them to target another, or force them to target themselves. If they target themselves, they will instead be occupied. You will also know who visits them. - Infinite Uses
Defeat the Unseen and any neutrals that seek to do you harm.

Maybe Blue Dragon has less ability to fakeclaim but is more resilient vs HoB has more ability to fakeclaim but is less resilient?

Unless we want both to be more or less the same thing

That’s where my eyes are when thinking of changes

Inside Seclusion (Passive) - You will appear as any class of your choice, including any prestige class, which you can inform the host at the start of the game or when you are promoted to the arbiter which you would like for to investigators. You are fully immune to all investigative abilities for the entire game and will always appear as your desired class to investigators. You may choose any one day ability from this class to add to your classcard. Additionally if you are the original Arbiter and die, if and ONLY IF the current Champion is the original champion, they will become the new Arbiter. The only exception to this is a Socialite who will automatically become the new Arbiter before the Champion and the Magistrate who will do so if and only if the Arbiter is lynched during the day. Otherwise, there will never be a second arbiter, and a third is only possible with a Socialite or Magistrate in play who dies after the original Arbiter but before the original Champion.

Imperial Judgement (Night)

is it about equal power level now?

Going to let Arbiter make themself look like and take a day ability from a prestige class if they want to
But Visionary cannot

Now Arete can wallpost

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I like the idea of Arbiter being more powerful than Visionary but with weaker replaceability.

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Should be

Arbiter’s passives together might be the longest passive text in the history of this forum but I don’t think any of the content can be cut.

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@Maxwell Remember to change the wording of the conversion abilities.

I will once I can edit again

Don’t worry

The one time I’ve ever been jailed, I spent several hours trimming my message down to 998 characters.

Luckily the limit for all three of Duke, Prince, and Warden in this game is 10,000 characters, not 1,000 characters

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Finally I can become locktown in jail

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There can potentially be a third Arbiter but there can’t be a third Visionary.
Given what we’re going for, this feels wrong.

Ok no third arbiter