The Aristocrat
Unseen Social
Royal Blood (Passive) - Votes to become King count as two for you.
Court Spies (Day) - Choose two players. If either of them is a member of the evil faction or both are, they will be removed from their faction chat until the next night. However, they will be immediately informed that Court Spies was used on them. (2 uses)
Gossip (Night) - Target a player and learn if any and which of these things happens to them tonight.
They were successfully Investigated.
They were successfully Occupied.
Their target was successfully swapped.
Bounty (Night) - If target player is lynched tomorrow and is a member of the Unseen, the day will continue and an additional lynch will be possible. Only one Bounty may take effect per day. (2 uses)
Defeat the Blue Dragon or Hand of Byzantium and any neutrals that seek to do you harm.
The Noble
Blue Dragon Social
Royal Blood (Passive) - Votes to become King count as two for you.
Incriminate (Day) - Slip a player forged documents, making them appear to investigators as a member of the Blue Dragon tonight.
Bounty (Day) - If target player is lynched today and is a member of the Unseen, the day will continue and an additional lynch will be possible. Only one Bounty may take effect per day. (2 uses)
Gossip (Night) - Target a player and learn if any and which of these things happens to them tonight. - Infinite Uses
They were successfully Investigated.
They were successfully Occupied.
Their target was successfully swapped.
Pull Rank (Night) - Tomorrow, the player you vote will secretly require one fewer vote to be lynched. (2 uses)
Defeat the Unseen and any neutrals that seek to do you harm.
The Magistrate
Hand of Byzantium Social
Royal Blood (Passive) - Votes to become King count as two for you.
Prestige (Passive) - Only up to three classes with Prestige can spawn the entire game. If the Magistrate is converted from an Aristocrat, however, then they do not contribute to this limit; only starting classes do.
Judicial Decree (Day) - Reset all votes and choose a player. Only you or that player may be lynched today. (2 uses)
Bounty (Day) - If target player is lynched today and is a member of the Unseen, the day will continue and an additional lynch will be possible. Only one Bounty may take effect per day. (2 uses)
Disenfranchise (Night) - Choose a player. You will learn if they were investigated, occupied, and/or if their target was swapped. They will also secretly require one fewer vote to be lynched tomorrow.
Impeach (Night) - Only usable on Night 3 or later. Attack the King. If you are successful, you automatically become The Purified King. (1 use)
Defeat the Unseen and any neutrals that seek to do you harm.
The Judge
Unseen Social
Royal Blood (Passive) - Your votes for King will count twice.
Prestige (Passive) - Only up to three classes with Prestige can spawn the entire game.
Judicial Decree (Day) - Reset all votes and choose a player. Only you or that player may be lynched today. (2 uses)
Disenfranchise (Night) - Target player will secretly require one fewer vote to be lynched tomorrow.
Usurp (Night) - Only usable on Night 3 or later. Attack the King. If you are successful, you automatically become The Corrupted King. (1 use)
Defeat the Blue Dragon or Hand of Byzantium and any neutrals that seek to do you harm.