It’s likely that i never fixed it from HoB if it is still baffling.
it’s funny because it actually works here because two night cooldown
But yes it will need reworking for virtuous III whenever this happens
also half of me wants to add wench to this, but the other half of me says there’s enough classes
there can never be enough
add wench AND plaguebearer
as well as two more HoB classes that i had left out to compensate
i’ll help re-write them
The problem with plaguebearer is that finding a class to add it to will be weird
As for wench, I was thinking maybe auditor
flavour doesn’t matter too much
just add one that matches in type
there are no special HoB besides arbiter
then change it to non-special idk
Thank you Geyde for helping to make the text walls more readable
Anyway I’ll prepare Wench and Auditor class cards
honestly
this is how things with multiple effects should be written to reduce clutter
another solution is to create a new special HoB and unseen class to pair with this
How about exorcist / augurer
don’t forget tavern keeper and taxman as well
all four must be re-done
We could also do that, yes
patron converts to auditor not taxman
im stupid
The Wench
Unseen Offensive
Steadfast (Passive) - You are immune to occupation and redirection. Keep this passive on class change.
Dose (Day) - If your target attempts to use a day action today, it will secretly fail. This will not work on the Visionary or the Arbiter. One use
Mix Rooms (Night) - Choose two players. Redirect all actions targetting one to the other, and vice versa. Cannot select the same player twice in a row. Infinite uses
Serve Ale (Night) - Redirect a player to themself. Two usesDefeat the Blue Dragon and the Hand of Byzantium
Converts to The Tavernkeeper or The Patron