i think election should be day 2 though because electing d1 leads to electing a king with a crystal clear meta
also i think d1 lynch should be in effect
screw sword of damocles actually because weāre doing plurality
thinking about giving king a bounty-like ability
would it lead to people sheeping king too much?
replaced kingās sword of damocles ability (because it was useless) with 1-shot public bounty (because thereās no bounty in the setup)
also made the wolf king give wolves additional kp if they bounty a wolf and the wolf gets lynched, as a balancing factor
limited the bounty to early in the day so that the king canāt just slam it at eod and force a cfd
also limited it to situations when there are many players alive because without that limit itād be insane in lylo/mylo scenarios
also you canāt bounty the same player twice even if the king has been replaced
this caveat has been introduced because i want the choice to matter
if hob chooses not to lynch the bountied player they shouldnāt be given second chances
the idea is to force a playerās alignment to be solved and not lynch them if they are hob
might introduce a benefit for syndicate if the bountied player flips hob but that doesnāt make sense if youāre lynching a wolfy villager
itās like a tool thatās āLOOK AT THAT PLAYERā and occasionally a +EV tool
for wolf kings itās a method of obtaining towncred and also a potential diversion because itās public and loud
basically i want electing a wolf to be a strategic decision and as such the wolf king has highly tactical abilities