SFoL Expansionist 2.0 WIP Proposal

I would like to say.
Make the NK only win if the NK is living.

otherwise having no cits is enough of an issue for chancellor.

this was my issue with the game.

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I mean. If killing all of the civilians actually takes set up and effort in order to stop BD from halting his progress then it is more fair for him to win while dead in this case.

The issue was how easy it was

the NK shouldnā€™t deserve to win if he played horribly tho and got found d2.

itā€™s a little unfair letting him win to town misplays

if they got found out D2 then the citizens arenā€™t going to run out in time for him to win

but if heā€™s found out D7 or something with only 1 civilian left and still no grainery after that long then itā€™s a different story

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still what if the game takes that long.

Iā€™ve seen cult games take that long

Then BD should have built a grainery. You only need one now and I massively reduced the cost

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Also starvation is less so you have more time

And I made all in only 2 uses instead of 3

The building costs were previously ridiculously high

the building costs previously assumed everyone would contribute

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was I the only contributor

probably

there were like 3.

I also made it so you could contribute during the night in case more quick lynches happen again. Earls day ability now is at the end of the night to reflect this

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did they just forget or something?

There were a few quick lynches late game making night start before they had a chance

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oh I see

So I fixed that problem. You can now commit resources at night

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Give the npcs food or riot

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Thatā€™s your job. Not mine