I would like to say.
Make the NK only win if the NK is living.
otherwise having no cits is enough of an issue for chancellor.
this was my issue with the game.
I would like to say.
Make the NK only win if the NK is living.
otherwise having no cits is enough of an issue for chancellor.
this was my issue with the game.
I mean. If killing all of the civilians actually takes set up and effort in order to stop BD from halting his progress then it is more fair for him to win while dead in this case.
The issue was how easy it was
the NK shouldnāt deserve to win if he played horribly tho and got found d2.
itās a little unfair letting him win to town misplays
if they got found out D2 then the citizens arenāt going to run out in time for him to win
but if heās found out D7 or something with only 1 civilian left and still no grainery after that long then itās a different story
still what if the game takes that long.
Iāve seen cult games take that long
Then BD should have built a grainery. You only need one now and I massively reduced the cost
Also starvation is less so you have more time
And I made all in only 2 uses instead of 3
The building costs were previously ridiculously high
the building costs previously assumed everyone would contribute
was I the only contributor
probably
there were like 3.
I also made it so you could contribute during the night in case more quick lynches happen again. Earls day ability now is at the end of the night to reflect this
did they just forget or something?
There were a few quick lynches late game making night start before they had a chance
oh I see
So I fixed that problem. You can now commit resources at night
Give the npcs food or riot
Thatās your job. Not mine