SFoL Grand Idea Class Thread V2

1335

This isn’t fucking BoTC

Neutral Investigative
Toxic Forumer (Passive) - You hunt BoTC classes. Their starting classes are [x], [x], and [x]. You will commit suicide after completing your righteous mission.
Bluffs (Passive) - You are death and bleed immune only once. If there are 4 or more BoTC classes, you will be immune to death and bleed twice.
Peek at the Grimoire (Night) - Learn whether target player is a BoTC class, and if so, which one. - Infinite uses
Discord Ping (Night) - Guess target’s player exact starting class. Can only guess BoTC classes from Toxic Forumer. If incorrect, disable Bluffs and Discord Ping. If correct, kill target player bypassing everything . You cannot be prevented, occupied or redirected. This does not count as a visit. - Infinite uses :crown:
Live to see all BoTC classes die.

4 Likes

1336

The Spanish Inquisition Inquisition

Neutral Investigative
Spanish Pursuit (Passive) - You hunt Inquisitors. Their starting classes are [x], [x] and [x]. You will commit suicide after completing your righteous mission.
Holy Blessing (Passive) - You are death and bleed immune only once.
Interrogate (Night) - Learn whether target player is an Inquisitor. Does not bypass tailoring effects. - Infinite uses
Ruthless Efficiency (Night) - Guess target’s player exact starting class. Can only guess Inquisitor classes from Spanish Pursuit. If incorrect, disable Holy Blessing and Ruthless Efficiency. If correct, provided they are an Inquisitor, kill target player bypassing everything. You cannot be prevented, occupied or redirected. This does not count as a visit. - Infinite uses :crown:
Live to see all Inquisitors die

1 Like

1337

2-shot IC Knight

Blue Dragon Killer
Armored (Passive) - Your first successful use of Defend will not kill you, if the attacker doesn’t die to Defend.
Reveal (Day) - Reveal yourself as The Knight (2 uses)
Defend (Night) - You will guard the target player tonight, giving your life to kill their attacker(s). - Infinite uses :crown:
Cold Steel (Night) - Choose a player to attack. If you kill them and they are a member of the Blue Dragon, all of your abilities will be disabled for the rest of the game. - Infinite uses :crown:
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

converts into 1338

1338

2-shot Guilty Child Enforcer

Unseen Offensive
Reveal (Day) - Reveal yourself as The Enforcer (2 uses)
Protection (Night) - Prevent visits to a chosen Unseen member. - 3 uses
Frenzy (Night) - Guarantees that all attacks by your faction tonight will kill the target. Bypasses everything that may prevent them from attacking. - 2 uses
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

1 Like

1339

Town 2-Shot Conditional Innocent Child

Town Social
Reveal (Day): Challenge the host to a game of rock paper scissors. If you win, you will be revealed as an Innocent Child. If you lose or draw, nothing will happen, and you will consume a use of this ability. - 2 uses

town wincon

3 Likes

1340

Town 2-Shots + Conditional Innocent Child

Town Social
Shoot (Day): Kill target player in broad daylight. - 2 uses
Reveal (Day): Challenge the host to a game of rock paper scissors. If you win, you will be revealed as an Innocent Child. If you lose or draw, nothing will happen, and you will consume a use of this ability. - infinite uses

town wincon

2 Likes

1341

Town 2-Shot Conditional Innocent Childizer

Town Social
Shoot (Day): Kill target player in broad daylight. They will be revealed as an Innocent Child upon death if they are a member of the uninformed majority. - 2 uses

town wincon

3 Likes

1342

Town 2-Many-Shots Conditional Innocent Childizer

Town Offensive
Royal Blood (Passive) : Votes to become king count as two for you.
I am the Liquor (Passive): Immune to occupation and redirection.
Shoot (Day): Kill target player in broad daylight. They will be revealed as an Innocent Child upon death if they are a member of the uninformed majority. - infinite uses
Debauchery (Night): Redirect a player into another. You will only be seen visiting the first. - Infinite use
Happy Hour (Night): Occupy a player, and disable any death or occupy immunity they have for the night. - 2 uses

town wincon

2 Likes

1343

3 Likes

1344

Self-resolving

Town Social
Self-resolving (Passive): If you are visited by a Town Alignment Cop who succesfully greenchecks you, you will be revealed as an Innocent Child when they publicly out the check.

town wincon

2 Likes

1345

4 Likes

1346

Self Resolver

Town Killer
Create PoE (Day): Add a player to the PoE - Infinite uses
Resolve the PoE (Night): Kill every player in the PoE, and then yourself. - 1 use

town wincon

3 Likes

1347

Anti-Resolver

Town Support
Heal (Night): Prevent target player from dying tonight and heal any bleeding.

town wincon

3 Likes

1348

5 Likes

1349

Knight

Town Investigative
Wait a Minute (Passive) - You start with a N0 greencheck on two players.

town wincon

1350

Noble

Town Investigative
This isn’t Right (Passive) - You start knowing three players, only one of whom is not Town.

Town wincon

1 Like

1351

Marionette

Mafia Social
How does one rand this (Passive) - You think you are a random uninformed majority role that is possible in the setup, but your abilities do nothing. You are next to a member of your own faction, and they know you’re the Marionette. At any point, they can inform you that you are the Marionette and add you to scumchat.

mafia wincon

1352

5 Likes

1353

Our Snakey Boi

Town "Investigative"

snek (Night) - Choose a player. If they are a Neutral Killer or a lost wolf, swap roles and allignments with them, then disable this ability. This ability is compulsive (because since when do Snake Charmers show any kind of restraint whatsoever) - Infinite uses.

Town wincon.

2 Likes

1354

Mastermind

Mafia Special

Wait, Hang On A Minute (Passive) - You are a lost wolf. This is only to make this role make sense with a different game format.
Exactly As Planned??? (Passive) - After every other non-Town role in the game has been eliminated, the game will not end, but will instead continue for one more cycle. On that cycle’s day, if a player is executed, their allignment will lose.

Mafia wincon.

1355

Tortollan Pilgrim

image

this turtle has been played 39 times in one game. learn his simple trick!

Town Support

Potion of Illusion (Night) - All players will gain the following passive for tonight:

1 mana 1/1 (Passive) - If you would die, instead change all your abilities to having 1 use left, then die the following night.

Oh god. I just realised what you’re going to do. You fucking asshole. - 1 use.

Blizzard (Night) - Choose 7 players. Occupy them all. - 0 uses.

Town Wincon

1 Like

1356

Glorifier

Regal Lion Special
Beacon of Light (Passive) - You are immune to death, and bleeding. Additonially, you are immune to occupation and redirection before sucessfuly converting somebody. Additionally, you always appear as a remember of the uninformed majority to investigations. Finally, you are immune to conversion, and can select 1-4 players to pretend to be visiting.
The Work and the Glory (Day) - Turn into the Executioner at the start of the night. The Executioner will become the Glorifier . - Infinite uses
Valiant Slap (Day) Bleed target player. They will die in 2 nights, unless healed. This will bypass Inoculate. - 5 uses.
Convince of Truth (Night) - Convert a player into their Regal Lion counterpart. - Infinite uses. Yes, there is no cooldown. Max 4 members.
Insight of Light (Night) Find out the exact converted class of target player. - Infinite uses.
Defeat all other factions.

Converts into The Bluer Glorifier or The Arbiter

Summary

octuple threat Regal Lion converter for @Intensify

1 Like