SFoL Grand Idea Class Thread V2

744

The Skysinger

Town Investigative
If you say you’re Macho it sounds more legit (Passive): Attacks targeting you will bypass all forms of healing and protection.
I can find ratios of numbers of mechanics with a mathematical formula (Night): Submit two quantities that would have been determinable at rand. They must be quantities that would have been determinable at rand. You will learn which is greater, or if they are the same (Infinite use)
Defeat all scum factions and any neutrals that seek to do you harm.

2 Likes

745

The Flamekeeper

Neutral Special

lul dont lynch me(Passive) - If you are lynched, 25 hours are taken from the next day phase.
lemme win or else(Passive) - As soon as you are unable to win the game, you suicide and each day phase timer is cut in half
Extinguish(Day) - say “/extinguish” in the thread and ping the host. You will end the day immediately and whoever has the most votes will be lynched
stronk man(Night) - strongman somebodies ability tonight.

make sure the game ends before 175 hours have been used during all day phases combined

3 Likes

746

The Beast From Jake’s Ass

Mafia Support
Indomitable (Passive) - You cannot be nightkilled.
Unwanted (Passive) - You are a lone wolf.
And The Earth Rose (Day) Claim vig a player, provide a quote(s) with Their full claim, including all abilities, and their wincon. This applies to vanilla town as well. -Infinite
Muddied (Night) -Target player will appear as Mafia to all checks tonight, if you target a mafia you will be added into a chat with them-Infinite Uses
Rocks Fall (Night) -Kill a player and clean their flip. If you target Kai-5 or a class named Kai gain 2 uses of this as well.-1 use
See The Town Perish, along with any harm-seeking Neutrals

747

748

Indominus Rex

Neutral Killer

High Intelligence (Passive) - If you quote a player’s soft in your rolecard, you will learn the exact number of their class.

Camouflage (Day) - You will not be seen visiting tonight. Additionally, all visits to you will be prevented. - 3 uses (shared). 1-night cooldown.
Thermal vision (Day) - You will see who visits your target tonight. - 3 uses (shared). 1-night cooldown.

Slash (Night) - Attack target player. - Infinite uses
Swallow (Night) - Kill a player bypassing Death Immunity and all forms of healing. - 1 use

3 Likes

749

discobot

Neutral Killer
discobot start tutorial (Night) - Retrain another Player into aclass of your choice, additionally, their abilities will fail this night. - 1 use
discobot roll 1d[Playercount] (Night) - Kill a random Player, this cannot be prevented. - infinite uses
discobot qoute (Day) - Kill a player by qouting their classcard, this cannot be prevented. - 2 uses
discobot fortune (Day) - Ask the host a question and they must answer it with whatever result @discobot fortune can give that they deem most fitting.
Your objective is to defeat all major factions and any neutrals that dare stand in your way.

perfection

7 Likes

Hi! To find out what I can do, say @discobot display help.

7 Likes

750

𝖄𝕰𝕾

Glorious Special

ALL results are replaced with ‘You could not comprehend the true form of 𝖄𝕰𝕾’
Invoke the Eldritch powers by posting 𝖄𝕰𝕾 in the main thread. The effects are dictated by the author.
Otherwise, you can choose a player to receive the effects of all abilities, but only when the light shines not on the people.

Consume ALL.

4 Likes

751

ℳ𝒶𝓎𝒷ℯ

𝒩ℯ𝓊𝓉𝓇𝒶𝓁 𝒮𝓅ℯ𝒸𝒾𝒶𝓁

𝒴ℴ𝓊𝓇 𝒸𝒶𝓅𝒶𝒸𝒾𝓉𝓎 𝒻ℴ𝓇 𝒸𝒽ℴ𝒾𝒸ℯ 𝒾𝓈 𝓁𝒾𝓂𝒾𝓉𝓁ℯ𝓈𝓈, 𝒶𝓃𝒹 𝓃ℴ 𝒷ℯ𝒾𝓃ℊ 𝒸𝒶𝓃 ℯ𝓋ℯ𝓇 𝒹ℯ𝓃𝓎 𝓎ℴ𝓊𝓇 𝒸𝒽ℴ𝒾𝒸ℯ𝓈. 𝒮𝒽ℴ𝓊𝓁𝒹 𝓉𝒽ℯ𝓎 𝒶𝓉𝓉ℯ𝓂𝓅𝓉 𝓉ℴ, 𝓉𝒽ℯ𝓎 𝓌𝒾𝓁𝓁 𝓇ℯ𝒸ℯ𝒾𝓋ℯ 𝓉𝒽ℯ 𝓂ℯ𝓈𝓈𝒶ℊℯ “𝔐𝔄𝔜𝔅𝔈” 𝒶𝓃𝒹 𝓉𝒽ℯ𝒾𝓇 𝒶𝒷𝒾𝓁𝒾𝓉𝒾ℯ𝓈 𝓌𝒾𝓁𝓁 𝒻ℴ𝓇ℯ𝓋ℯ𝓇 𝒷ℯ 𝒸𝓁ℴ𝓊𝒹ℯ𝒹 𝒾𝓃 𝓊𝓃𝒸ℯ𝓇𝓉𝒶𝒾𝓃𝓉𝓎. 𝒯𝒽𝒾𝓈 𝓊𝓃𝒸ℯ𝓇𝓉𝒶𝒾𝓃𝓉𝓎 𝒸𝒶𝓃 𝒷ℯ 𝒹ℯ𝒻ℯ𝒶𝓉ℯ𝒹 𝒷𝓎 𝓌𝒾𝓃𝓃𝒾𝓃ℊ 𝓉𝓌ℯ𝓃𝓉𝓎 𝒸ℴ𝒾𝓃 𝒻𝓁𝒾𝓅𝓈 𝒶ℊ𝒶𝒾𝓃𝓈𝓉 𝓉𝒽ℯ 𝒶𝓊𝓉𝒽ℴ𝓇.

𝒜𝓉 𝒶𝓃𝓎 𝓉𝒾𝓂ℯ, 𝓎ℴ𝓊 𝓂𝒶𝓎 𝒸𝒽ℴℴ𝓈ℯ 𝒶𝓃𝓎 𝓃ℴ𝓃-𝒢𝓁ℴ𝓇𝒾ℴ𝓊𝓈 𝒸𝓁𝒶𝓈𝓈 𝓉𝒽𝒶𝓉 𝒽𝒶𝓈 ℯ𝓋ℯ𝓇 𝒷ℯℯ𝓃 𝓅ℴ𝓈𝓉ℯ𝒹 𝒾𝓃 𝒶𝓃𝓎 ℊ𝒶𝓂ℯ ℴ𝓃 𝓉𝒽ℯ 𝒻ℴ𝓇𝓊𝓂𝓈. 𝒮𝒽ℴ𝓊𝓁𝒹 𝓉𝒽ℯ 𝒶𝓊𝓉𝒽ℴ𝓇 𝒶𝓁𝓁ℴ𝓌 𝒾𝓉, 𝓎ℴ𝓊 𝓌𝒾𝓁𝓁 𝒷ℯ𝒸ℴ𝓂ℯ 𝓉𝒽𝒶𝓉 𝒸𝓁𝒶𝓈𝓈, 𝒷𝓊𝓉 𝓌𝒾𝓉𝒽 𝓉𝒽ℯ 𝒶𝒹𝒹𝒾𝓉𝒾ℴ𝓃 ℴ𝒻 𝓎ℴ𝓊𝓇 𝒸𝓊𝓇𝓇ℯ𝓃𝓉 𝒶𝒷𝒾𝓁𝒾𝓉𝒾ℯ𝓈.

𝒴ℴ𝓊 𝓂𝒶𝓎 𝒸𝒽ℴℴ𝓈ℯ 𝓎ℴ𝓊𝓇 ℊℴ𝒶𝓁 𝒶𝓉 𝓉𝒽ℯ 𝒷ℯℊ𝒾𝓃𝓃𝒾𝓃ℊ ℴ𝒻 𝓎ℴ𝓊𝓇 ℯ𝓍𝒾𝓈𝓉ℯ𝓃𝒸ℯ 𝒾𝓃 𝓉𝒽𝒾𝓈 𝓅𝓁𝒶𝓃ℯ ℴ𝒻 ℯ𝓍𝒾𝓈𝓉ℯ𝓃𝒸ℯ, 𝒶𝓃𝒹 𝒾𝓉 𝓌𝒾𝓁𝓁 𝓉𝓇𝒶𝓃𝓈𝒸ℯ𝓃𝒹 𝒶𝓃𝓎 𝒶𝓃𝒹 𝒶𝓁𝓁 𝒶𝓉𝓉ℯ𝓂𝓅𝓉𝓈 𝓉ℴ 𝓈𝓊𝓅ℯ𝓇𝒸ℯ𝒹ℯ 𝒾𝓉.

1 Like

752

ᏁᎧ

𝔹𝕝𝕦𝕖 𝔻𝕣𝕒𝕘𝕠𝕟 𝕊𝕡𝕖𝕔𝕚𝕒𝕝

𝔜𝔬𝔲 𝔥𝔞𝔳𝔢 𝔫𝔬 𝔞𝔟𝔦𝔩𝔦𝔱𝔦𝔢𝔰 𝔞𝔫𝔡 𝔶𝔬𝔲 𝔞𝔯𝔢 𝔫𝔬𝔱 𝔰𝔭𝔢𝔠𝔦𝔞𝔩, 𝔢𝔳𝔢𝔫 𝔦𝔣 𝔶𝔬𝔲𝔯 𝔠𝔩𝔞𝔰𝔰 𝔱𝔶𝔭𝔢 𝔰𝔞𝔶𝔰 𝔰𝔬.

2 Likes

753

The Astral Predictor

Neutral Investigative
Guidance from the Stars (Passive) - Once every phase, you may ask the host one question in your classcard, and only your classcard. It must alos be indicated that you are using this Passive. The host may only answer either exactly “Yes”, “No”, or “Maybe”, and they must be as honest as possible.
Insightful (Day) - Give one player a 1-shot version of your passive, Guidance from the Stars. They will be notified of this. You will lose 1 insight if you use this. Can only use after you have won the game. Current insight -10 Uses
Prediction (Night) - Predict something that will happen during the course of the next day. This could be anything, as long as it is not influenced by you. If the prediction comes true, you will gain Insight based on the chart listed. - Infinite Uses

  • 0 Insight: A pretty much guaranteed event. “There will be a lynch today”
  • 1 Insight: A less common event, but still fairly likely. “[X], [Y], or [Z] will be lynched today.”
  • 2 Insight: A more specific event. “[X] will be lynched.”
  • 3 Insight: Something that would be very unlikely. “[X] will be Dayvigged, and be revealed as [Y].”
  • 4 Insight: A nearly impossible event. “3 people will be revived at the start of the day.”

End the game with at least 10 Insight.

754

Omniscient Censor Neighborizer

Any Social
Censor (Passive) - At the start of the game, choose an uncommon word or phrase to be censored (may not be names of host or players). Any player who says that word or phrase anywhere will be removed from any current chats they are in and will have a chat made with you.
RNG (Passive) - Your alignment (which impacts wincon) is randomized at the start of the game.

Make sure your faction wins.

755

Eye of Arete

Mafia Special

Screen Shot 2020-04-05 at 12.10.28 AM
oH gOD oH fUcK.
Dark Nerd (Passive) - You are invincible to all means of death besides attacks from the bearer of the Ring, and lynching. You appear as Blue Dragon to faction checks. At the start of the game, if there is not already a ringbearer, give a random BD player the One Ring.
Dark Magic (Passive) - If you perform the factional kill, it will not count as a visit.
In the Darkness Bind Them (Day) - Disable the effects of the Ring for the coming night and receive a list of five players, one of which holds the ring. [1 Use]
Willpower (Night) - Target a member of the mafia, their ability will be empowered tonight. This does not apply to the factional kill. [Infinite Uses]
Corrupt (Night) - Kill a member of the mafia in order to convert a player to your faction as a new Eye of Arete. This ability will not fail. [1 Use]
One Ring to Rule Them All (Night | Ring) - If you hold the ring, you may target a player, occupying them and learning their class card. [Infinite Uses]
Goal: Defeat all threats to the Mafia.

17 Likes

Claudia

Uninformed Majority Special
Not a Lost Wolf (Passive): There are other members of your faction, but you don’t know who they are.
Goo (Passive): At the start of the game, four other players are assigned to be Goos. You are immune to the effects of Goo and you acquire the passives of any Goo you visit. You may use Search for Ingredients and JoaT in the same night.
Search for Ingredients (Night): Target a player, or two players on N1 and N2. If they are a Goo, you will be informed of that fact. You know how many unique Goo you have targeted at all times (infinite uses)
JoaT (Night): Use a 1-shot ability. Each Goo you discover unlocks a new ability; you retain all unlocked abilities until you use them, unless another ability interferes with this.
1 Goo targeted - Target a player. If they die tonight, delay their death until the next night (1 use)
2 Goo targeted - Target a player. You will occupy them for the night (1 use)
3 Goo targeted - Target a player to learn their alignment (1 use)
4 Goo targeted - Choose one: Attack target player tonight, or kill all players who target you tonigh who you cannot win with (1 use)
Eliminate all threats to the Uninformed Majority.

4 Likes

The Lying Darkness :shield: :crossed_swords:

image
In Rokugan, name and history is everything. A samurai is defined by their family and clan. Their deeds only matter in the context of how they effect those ideals. The Lying Darkness strips all that away, leaving the samurai with nothing.
Neutral Killer
“Seven Thunders entered the Shadowlands. One returned.”
Named, not Tamed (Passive) - At the start of the game, it will be publicly informed that “Akodo is watching your every step, from all clans alike”.
Faceless (Passive) - You will appear as a member of the uninformed majority (random class of that faction from the GI thread) to investigative checks from the uninformed majority. You will appear as an informed minority lost wolf (random class of that faction from the GI thread with a lost wolf modifier) to investigative checks from the informed minority/informed minorities.
Shadow Corruption (Passive) - You know the effects of the Shadow Corruption, who is Shadow Corrupted and the degree of Shadow Corruption they possess at all times. The Shadow Corruption has three degrees. If someone already has the Shadow Corruption, they will gain a new degree every time an even day starts.
In the first degree, nothing happens. In the second degree, all abilities and passives they have will be disabled. In the third degree, they will die, their flip will be cleaned, and they will be prevented from joining the Dead Chat. You will be given their original rolecard, and any further rolecards they had throughout the game (if they were converted, for instance).
Aditionally, you are immune to the Shadow Corruption. Finally, if someone claims at least one of the following: flavor, class type, role type, ability/abilities; they will be Corrupted automatically.
The only people informed of being Corrupted are the ones who start the game Corrupted.
Dangerous Deal (Day) - Make an offer to a player. “Darkness wants to embrace you. If you accept, you will be [effect]. Be careful, though, that dealing with the Nothing is dangerous business. You have 24 hours to decide if you accept it or not. Do you accept?”
The following effects are disponible. Choose one to offer:
-Immune to attacks tonight
-Cleaned from all Bleeding
-Given an alignment peek
-Given a gun
-Aware from all feedback on you for the remainder of the day.
-Shown as a member of the uninformed majority to all checks tonight.
You will know whether they accepted, refused or did not answer to the request. If they accept, they will gain the benefit and one degree of the Shadow Corruption. If they refuse, they will not gain the benefit and the Shadow Corruption. If they don’t answer, they will not gain the benefit and will gain one degree of the Shadow Corruption.
If someone already has a degree of Corruption, you may give them more than one benefit in any subsequent Dangerous Deals. You can’t target anyone who is immune to the Corruption with this ability.
Direct Elimination (Night) - Select a player to kill. You can choose between one of the following effects: You can’t be seen by any trackers or watchers tonight, you will be bulletproof tonight, you can’t be roleblocked or redirected tonight, the target of the kill can’t be healed or protected tonight.
If they have claimed flavor, class type, role type, or ability/abilities, you can choose two effects instead of one.
Win Conditions: Only one of those need to be completed.
- All players are dead.
- All players but you are dead.
- All alive players possess the Shadow Corruption.
- All alive players but you possess the Shadow Corruption.
- Half of the game (rounded up) has claimed at least one of the following: flavor, class type, role type, ability/abilities.
When you win, everyone else loses, regardless if they have already completed their win condition. The game won’t end if you are still alive. You can win even if you are dead.

6 Likes

758

The Tailor

Blue Dragon Offensive
Your New Clothes (Passive) - If a player visits someone dressed as their class, they will be prevented from visiting.
Tripwire (Day) - Occupy target player for this day. 1 use
Dress Up (Night) - Choose two players. Dress the first as the second. If anyone else visits one of your targets tonight you will occupy that target. Infinite uses
Silver Strings (Night) - Redirect two players to each other tonight. 2 uses

Defeat the Unseen and Cult as well as any neutrals who stand in your way.

1 Like

759

The Seamstress

Unseen Offensive
Your New Clothes (Passive) - If a player visits someone dressed as their class, they will be prevented from visiting.
Tripwire (Day) - Occupy target player for this day. 2 uses
Dress Up (Night) - Choose two players. Dress the first as the second. If anyone else visits one of your targets tonight you will occupy that target. Infinite uses
Purple Strings (Night) - Redirect two players to each other tonight. 2 uses

Defeat the Blue Dragon and any neutrals who would oppose your cause.

760

The Arbiter :shield: :crossed_swords:

Hand of Byzantium Special

Battle-Tested (Passive) - If you spawn, the informed minority will be known as the Hand of Byzantium. You are immune to every possible form of death except a lynch or a Duke execution, including all attacks that bypass immunity. You are also occupation and redirection immune and keep this part of the passive if your class changes even if you become the Champion or become elected as a Purified King.

Inside Seclusion (Passive) - You will appear as a class of your choice which you can inform the host at the start of the game or when you are promoted to the Arbiter which you would like for to investigators. This class can be any class in the game, even any Prestige class. You are fully immune to all investigative abilities for the entire game (or entire rest of the game if you are the second Arbiter), comprehensively, and will always appear as your desired class to investigators. Additionally, each night you may submit which players you appear to visit; you will appear to visit those players to any abilities that detect visits. If you do not submit players you appear to visit, you will appear to visit your actual target(s), if any. You may choose one day ability from any class in the game besides the Duke, Warden, Marshal, Agent, or any Blue Dragon classes to add to your classcard, either at the start of the game for the first Arbiter or when you become the Arbiter for the second. Additionally, if you are the original Arbiter and die, if and ONLY IF the current Champion is the original Champion or was promoted from a Socialite, they will become the new Arbiter. The only exception to this is a Socialite who will automatically become the new Arbiter before the original Champion and the Magistrate who will take the highest level of priority of all if they utilized a one-shot day ability and the Arbiter is lynched later during that same day. Otherwise, there will not be a second Arbiter, and there can never be a third Arbiter.

Imperial Urgency (Day) - Become the Champion at the start of the night; if there is a current Champion, if they are the original Champion or they were promoted from a Socialite, they will become the new Arbiter; if not, they will become their convert class again. Cannot be used before day 4. - One use

Entrust (Night) - Convince someone to join the Hand of Byzantium. - Infinite uses, One night cooldown

Imperial Judgment (Night) - Target a player. You may force them to target another, or force them to target themselves. If they target themselves, they will instead be occupied. You will also know who visits them. - Infinite Uses
Defeat the uninformed majority and any neutrals that seek to do you harm.

2 Likes

761

The Champion :shield: :crossed_swords:

Hand of Byzantium Killer
I am the Hand (Passive) - If you spawn, the informed minority will be the Hand of Byzantium. If you were a previous class before becoming the Champion, choose one limited use ability with 2 or more starting uses from any of your previous classes and gain it again as the Champion, with one fewer use than it began with in its original class. If you are the original Champion, did not have any limited use abilities with two or more uses in any of your previous classes, then this passive does not apply.
Swift Swipe (Day) - Targeted player will bleed and die in 2 nights unless healed. - 3 uses (shared)
Corpse Swap (Day) - Choose a player. If you successfully kill them tonight, they will flip as a class of your choice with a logbook of your choosing or an empty logbook. - One use
Merciless Attack (Night) - Attack a player with the might of your blade - Infinite uses
Supreme Strike (Night) - Attack two players in the same night. - One use (shared)
Defeat the uninformed majority and any neutrals that seek to do you harm.

762

The Algorithm

Town Investigative

Copypasta(Passive) - Each day, you can ping a player and post the following at them

Summary

You don’t even understand who the fuck you’re dealing with. I have advanced degrees in statistics
and computer science and I’ve created a simple program with an advanced algorithm that I’ve been working on for years. I have read and tracked over 600 forum mafia games, recording every fencesit, every association, every scumtell. I have over 50 documented, specific forms and versions of scumtells and towntells, and at this point I can just skim a thread and put it into my machine. I have reduced the cacophonous lies of forum mafia into a pure, beautiful mathematical formula, and it’s led me to literal hundreds of wins.
Why do I think you’re scum? I don’t deign to think about you myself. Instead, I thought about how to create a program to know mathematically whether you are scum. I don’t need to think about you, because my algorithm has determined that you are scum to an 87% certainty. You cannot beat those numbers at this stage in the game. We’re talking about a mere 13% chance that you are a town member so monumentally bad at this game that you fooled a computer program that has successfully identified over 500 unique mafia players as scum with over 96% accuracy. Your only defense, in other words, is that you are so naturally scummy that you’re an outlier.
Whether you’re town or mafia, this is a message from mathematics – you are bad at this game. You have played so scummy that a perfectly objective process has labeled you as scum. Whether that makes you bad at playing your specific rolecard or bad in general, there is no question that behaving like scum means you have not performed well. Consider this a welcome wakeup call, as hundreds have before you: If a player decides you’re scum, it’s possible you just got unlucky, but if a computer program can be that certain of your alignment, there are some serious holes in your game, because it means you’re scum in an objective sense, rather than a subjective one. For that reason, I’m willing to roll that die and take that 13% risk, because even if there’s a small chance you might be town, there’s not even a remote chance that you’re good.

You will learn that players alignment with 87% accuracy

win the game

7 Likes