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The Fool
Blue Dragon Special
Made of Aether (Passive) - You are made from an immaterial resource, and your existence is slowly vanishing away. You start with 8 Charges of Aether. Each day that passes, including Day 1, you will consume one Charge of Aether. When you reach 0 Charges of Aether, you lose. Your two passives remain even if your class is changed.
Haunted (Passive) - When you die, you will be renamed The Poltergeist. As well, you will still count toward majority. This is a sticky () passive, meaning it will stay with you regardless of all class changes or converts.
Power Update (Day) - You empower all abilities of your Bot tonight, making them always succeed. In addition, you choose a player, which the Bot will attack, bypassing healing. If you target the same player as your Bot does too, the attack makes you both occupyimmune, and the attack will bypass deathimmunity. - infinite uses, but it cannot be used if the Bot is dead.
Lolcat (Day) - You cannot be lynched today but will commit suicide tonight. - 1 use
Bulls-eye (Night) - Place a mark on target player. A marked player is no longer passively death, occupation or redirection immune. You may have up to three marks. Targeting a marked player with this ability will remove the mark. Targeting yourself will remove all marks. Marks disappear on death or class change. - Infinite uses
Frost Bite (Night) - Prevent a player from killing someone. You will be informed if they did or did not attack anyone. - Infinite uses
Lullaby (Night) - Hum a nursery rhyme of old. Every listener will be occupied tonight. Infinite uses.
Your objective is to defeat the scum faction, Jeffree Star Approved™, and any neutrals that seek to do you harm.
btw im not sure if this passive is alowed but it’s w/e