SFoL Infection Class Cards

A class that give/removes royal blood would be cool

The Tailor

Kingdom Support
Family Tree (Night) - Determine whether a player has royal blood or not. [Infinite Uses]
Suit Making (Night) - Give a player the royal blood passive. [2 Uses]

Obviously this is not going to be it, @Kirefitten ideas?

Also I need ideas to make the Diplomat less confirmable

Make royal blood 1 use and a day ability.

Why day?

Day is nice and 2 uses is a little OP

Keep it night, but give it a day Ability

Family tree makes it an investigative class tho, so change it to invest or??

It’s investigative no ways around it

I mean like a different ability.

Day Ability 1: High Society (One use)
Permanently grant a player the effects of Royal Blood .

Night Ability 1: Reality Cloak (Infinite uses)
Visitors to your target will receive accurate feedback from their abilities.

Night Ability 2: Alarm Netting (Three uses)
Your target will be informed of who visited them.

This is what he had, I don’t like the second ability. But reality cloak is quite good.

Hmm. what if a day ability that upgrades it’s check to a class type :thinking:

It would have to be conditional

It’s a day ability.

Right now it’s too weak to ever be viable as a class here

So one shot check upgrade?

Makes it a weaker princess.

We could make this investigative, or we could go down the line of support.

It could be like say a heal PGO-iser

Cloak of Vitality (Night) - Everyone who visits your target will be healed tonight. [3 Uses]

Heal PGO are bad as it negates COD type attacks which dissuade people from claiming prince and expecting everyone to keep them alive

Especially with the amount of infections going on I think it would fit.