[SFoL] SFoL 55: Old Ruins FoL - Completed (3/16)

I don’t buy that Derps ever makes that play as Fool D1 with no lynches D1. That’s just suboptimal. If he was Fool he would do it D2

Also Fool’s main objective isn’t even to get lynched :woman_shrugging:

Anyone noticed that Priestess hard defends Arete right off the bat? This has more +EV if she’s neutral/scum because we only have 20% chance for GK.

I guess I see your point since theres no lynching day 1

1 Like

Unless there’s a version of Fool that is like that?

She also somehow knew it was a unseen game before the inq said it was

The whole point of this is that old classes can roll and FoL Fool used to be like ToL Fool.

1 Like

Actually that’s a good point.

As scum in nfol4 I just hard townread dat king no matter what, because it’s either a hard pocket or defending a scum king.

Well I didn’t know

But he would still have to wait to d2 before getting lynched

It’s all good, now you do.

1 Like

If this isn’t a joke this feels really forced.

Cause like prince could exe him for that and hed fail

You made me remember the 600IQ potential I had in that game.

Ree @ dying n1.

…it occurs to me that my ‘suicide penalties on a neut king are bad’ opinion and my ‘ToL Fool is a good class’ opinion might be contradictory. :thinking:

Although I was scum reading Priestess I do think defending neutrals is definitely NAI for her

1 Like

Vulgard was the first pusher on the King, and he didn’t push because of ‘80% non BD King’ but rather Arete’s defensiveness.

Vulgard seems town.

I pushed mostly because I would have made a similar play as psycho or evil or spiteful/whatever.

Has preiestess had a scum game recently that’s not a turbo. I want to learn more how she plays as scum