[SFoL] SFoL 60 - Randomizer - Day 3 (14/18) - The Blue Dragon and Mercenary Win!

We need to rework a lot of things this game

Gorta was not a Merc target btw

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We got given TWO day occs.

wait who was the n2 convert?

Yeah, we figured after Alice pushed on him.

oh yeah and derps never bled or healed me. He was knight/noble with innoc

We had none. We ice warded to kill off Possessed + Wazza in hopes of Alice being on gorta.

My entrance post was basically my shoving Poss into the towncore. It should be obvious that he was a contract.

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The Scrapped Roll

King: Icibalus

The Good King :crossed_swords: :shield: :fire:

Blue Dragon Special
Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. - Infinite Uses
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Swear Fealty (Night) - Make a player permanently immune to conversion. - 1 use (Starting King Only.)
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Mastermind: Arete

The Mastermind :crossed_swords: :shield:

Unseen Special
Can’t Touch This (Passive) - Immune to death at night, occupation and target changing. You will know if someone tries to occupy you or change your target. During the first day, you may choose a non-unique non-Killer Blue Dragon class to mimic. You will inherit one of their day abilities and one of their night abilities of your choice, alongside appearing as that class to any investigative abilities.
Dirty Work (Day) If there are no more Unseen members left, you can become The Assassin at the beginning of the night. - 1 use
Convert (Night) - Change target player into the Unseen version of their class. If you have failed to convert a target twice already and your next conversion would fail it will instead target a random convertible player. - Infinite uses, 1 night cooldown
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Assassin: DannyThyGamer

The Assassin :crossed_swords: :shield:

Unseen Killer
Apprentice (Passive) - If the Mastermind dies or is crowned King, you will take their place. This passive will pass on to the next converted player if you are crowned King. (Starting Assassin only)
Gamble (Passive) - At the start of the game, or when you are promoted to this class, you may select Hidden Blade and/or Distract. Your selection(s) will be completely randomized into any non-killing non-unique day ability (Blue Dragon & Unseen). You may also choose not to gamble.
Hidden Blade (Day) - Cut your target, causing them to bleed. They will bleed and die in two nights if not healed. - 3 uses (shared) :crown:
Distract (Day) - Target player is occupied for this day. - 1 Use (shared)
Assassinate (Night) - Kill a player. - Infinite uses :crown:
2-for-1 (Night) - Kill two target players. - 1 use (shared) :crown:
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Prince: Marshal

The Prince :crossed_swords: :shield: :fire:

Blue Dragon Killer
Unstoppable (Passive) - You cannot be occupied at night, even by means that bypass occupy immunity. You are also immune to target changing.
Royal Blood (Passive) - Votes to become king count as two for you.
Imprison (Day) - Choose a player to jail at night, preventing visits to them. A jailed target cannot take actions by any means. You both will be able to send each other a single 1000 character message through the host. - Infinite uses
Execute (Night) - Kill the player you have jailed (Bypasses night immunity and healing). If the executed is a member of the Blue Dragon, you will not be able to execute for the rest of the game. - 3 uses
Mercy (Night) - Heal the player you have jailed. - 2 uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Random BD 1: PoisonedSquid

The Princess

Blue Dragon Investigative
Dose (Day) - Target player is occupied for this day. - 1 Use
Flirt (Night) - Flirt with a player, you get a pairing of class types. Their class type will be one of the two. The pairings are Killer/Offensive, Support/Social and Special/Investigative. - Infinite uses
Expert Investigation (Night) - Learn if your target is a member of the Unseen. - Infinite uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Duchess

Random BD 2: clonedcheese

The Butler

Blue Dragon Offensive
Change Sheets (Day) - Target two corpses. At the end of the night, learn if they were killed by the same player. - 2 uses :crown:
Court Spies (Day) - Select 2 players. Send a message saying “Noble’s Spies close in on you!” to any targeted members of the Unseen. Those targeted members will be removed from Unseen chat for the coming night and day. - 2 uses.
Serve Wine (Night) - Occupy a player by getting them drunk. - Infinite uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Servant

Random BD 3: KyoDaz

The Archer (Unofficial Class)

Blue Dragon Killer
Royal Blood (Passive) - Votes to become king count as two for you.
I am the Liquor (Passive) - Immune to occupation and target changing.
Multi-shot (Day) - If you fire an arrow at one of your marks tonight, remove all marks and attack any other player whose mark was removed. You are immune to redirection this night. - 2 uses
Bulls-eye (Night) - Place a mark on target player. A marked player is no longer passively death immune. You may have up to three marks. Targeting a marked player with this ability will remove the mark. Targeting yourself will remove all marks. Marks disappear on death or class change. - Infinite uses
Defeat the Unseen, and any Neutrals that seek to do you harm.

Converts into The Arbalist

Random BD 4: SogMan

The Mystic :shield:

Blue Dragon Social
Steadfast (Passive) - Immune to occupation and target changing.
Link Minds (Day) - Select two players that will have a private night chat for this night. Can select yourself. You will be privy to the chat at the end of the night. Can be used alongside Warp Reality. - Infinite Uses.
Self-Care (Night) - Heal yourself tonight. - 2 uses
Bounty (Night) - If target player is executed tomorrow and is Blue Dragon then there will be an additional vote for execution. Only one Bounty may take effect per day. - 2 uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Illusionist

Random BD 5: Italy (always has KP)

The Physician

Blue Dragon Support
Nightshade Wine (Day) - Poison The King, causing him to die tonight if not healed. The king will not be informed if he is poisoned. If The King is Good, you will commit suicide. - 1 use, available starting Day 2 :crown:
Heal (Night) - Heal a player, preventing them from dying tonight, and curing any poison and bleeding they were suffering from. - Infinite uses :crown:
Eagle Shot (Night) - Fire an arrow to kill your target. This ability is disabled if you kill a member of BD with it. - Infinite uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Herbalist

Random BD 6: Geyde

The Observer

Blue Dragon Investigative
Wolf Companion (Day) - Summon a wolf companion to attack a player. They will bleed and die in two nights if not healed. You may not use your Wolf Companion after using your Bear Companion the previous night. - 1 use
Stalk (Night) - Track a player to determine who they visit. - Infinite uses
Serve Ale (Night) - Redirect a player to themselves. - 1 Use
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Nightwatch

Random BD 7: Possessed

The Alchemist

Blue Dragon Special
Royal Blood (Passive) - Votes to become king count as two for you.
Brew Potion (Day) - Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Nightshade Wine (Day) - Poison The King, causing him to die tonight if not healed. The king will not be informed if he is poisoned. If The King is Good, you will commit suicide. - 1 use, available starting Day 2 :crown:
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover the target player’s class type pairing.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleeding. :crown:
  • Poison Potion: Attack a player, if they are a member of the Blue Dragon, you will commit suicide instead.

Defeat the Unseen and any Neutrals who seek to do you harm.

Converts into The Plaguebearer.

Random BD 8: Alice

The Alchemist

Blue Dragon Special
Brew Potion (Day) - Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Change Sheets (Day) - Target two corpses. At the end of the night, learn if they were killed by the same player. - 2 uses :crown:
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover the target player’s class type pairing.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleeding. :crown:
  • Poison Potion: Attack a player, if they are a member of the Blue Dragon, you will commit suicide instead.

Defeat the Unseen and any Neutrals who seek to do you harm.

Converts into The Plaguebearer.

Random BD 9: Ami

The Tavernkeeper (Unofficial Class)

Blue Dragon Offensive
Royal Blood (Passive) - Votes to become king count as two for you.
Nightshade Wine (Day) - Poison The King, causing him to die tonight if not healed. The king will not be informed if he is poisoned. If The King is Good, you will commit suicide. - 1 use, available starting Day 2 :crown:
Exhume (Day) - At the end of the night, learn what faction killed a player. - 2 uses :crown:
Mix Rooms (Night) - Target 2 other players. Redirect all players targeting either of your targets to the other. You will be seen visiting your first target only. This cannot target the same player twice in a row. - Infinite uses
Debauchery (Night) - Force a player to target a second of your choice. (you won’t be immune to attacks or conversion if you force them to target you). You will only be seen visiting the first. - Infinite use
Defeat the Unseen, and any Neutrals that seek to do you harm.

Converts into The Wench

Random BD 10: ModeShifter

The Maid

Blue Dragon Investigative
Matchmake (Night) - Test if target is compatible with the player you last checked. - Infinite Uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Compatibility:

  • Members of opposing Factions are not compatible
  • Royals are not compatible with each other
  • Members of Neutral Factions are compatible with everyone that they can win with
  • The Scorned is incompatible with whoever they mark this night

Converts into The Handmaiden

Random BD 11: Amelia

The Archer (Unofficial Class)

Blue Dragon Killer
Eagle Shot (Night) - Fire an arrow to kill your target. This ability is disabled if you kill a member of BD with it. - Infinite uses
Self-Care (Night) - Heal yourself tonight. - 2 uses
Defeat the Unseen, and any Neutrals that seek to do you harm.

Converts into The Arbalist

Random BD 12/Neutral Non-killer: Jane (almost got your neut)

The Princess

Blue Dragon Investigative
I am the Liquor (Passive) - Immune to occupation and target changing.
Flirt (Night) - Flirt with a player, you get a pairing of class types. Their class type will be one of the two. The pairings are Killer/Offensive, Support/Social and Special/Investigative. - Infinite uses
Concentrated Wine (Night) - Throw a party, occupying all players who visit you tonight (Bypasses occupy immunity). - 2 uses
Your objective is to defeat the Unseen, and any neutrals that seek to do you harm.

Converts into The Duchess

Neutral Non-killer: SirDerpsAlot

The Scorned :fire:

Neutral Social
Utter Contempt (Passive) - Immune to occupation, target changing and visit prevention. Additionally, you are immune to death at night once. Targeting a player with a night ability will mark them for the following day. After achieving your win condition, your abilities will be disabled and you will suicide this night. This passive is retained upon class change.
Gamble (Passive) - At the start of the game, select any number of your abilities . Your selection(s) will be completely randomized into any non-killing non-unique ability (Blue Dragon & Unseen). You may also choose not to gamble.
Bait and Switch (Day) - Target player is occupied for this day. - 1 Use
Incriminate (Night) - Frame target player. - Infinite Uses
Disguise (Night) - Target player will appear as the chosen class if they are lynched tomorrow. - 2 Uses
Survive to see 2 marked players lynched.

Neutral Killer: Vulgard

The Demon (Unofficial Class) :shield: :fire:

Neutral Killer
Consume Soul (Passive) - If you die at night with at least one soul, you will consume it and come back to life. (Does not work if executed by The Prince) You start with two souls. You will gain one soul on a successful kill. You are aware of the number of souls you hold.
Mindstorm (Passive) - Once per night you may guess a player’s class name. If you are correct you will empower your Main Ability to bypass protections. This passive will be disabled if you guess incorrectly twice. Cannot Target the King, nor can target the same person after a successful guess.
Brand of Sacrifice (Day) - Bleed target player. - 1 use :crown:
Mind Control (Day) - Cancel target player’s vote for the rest of the day. Additionally, your second target requires one less vote for execution this day. - 2 uses :crown:
Funeral Pyre (Night) - Set your target ablaze, killing them.
Gather Darkness (Night) - Use your Main Ability on target player. In addition, choose to do a number of the following modifications. You will consume a soul for each modification chosen. Bypass death immunity or you are occupy/redirection immune for this night. - Infinite uses :crown:

Your objective is to defeat the Blue Dragon and the Unseen. If you are alive in the final four players and the Unseen has not already mechanically won, everyone else present that has not already won instantly dies.

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There was no n2 convert. They used Ice Ward and Arcane Empower on a 2f1

By the way if I actually did this there would be 2 unseens

up

oh god

oh fuck

NK Vulgard and MM Arete woulda been pretty pogchamp but - we had to scrap because of the redirect/occ shit

darn

well I didn’t lol poison anyway

arete and vul were both scum

that game was also 100% gonna be a town win

just depended on who I exed first :sunglasses:

3 Likes

that’s usually a BD win after I fail my N1 conversion on Vul :^)

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Okay now I’m sad my conspiracy theory about the inquisitor wasn’t true

game was fun

some good town play. I was planning on shooting kyo tonight actually

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https://forum.imperium42.com/t/sfol-60-dead-chat/81400