Small_Tank has exploded. They were

I want to see those posts now

Goodbye man.

I know I’ve had a bit of trouble with you before due to some things, but I respect you, alot.

I hope you and your healh/mental health feel fine in the future, and I’m sorry you feel the way you do. It’s understandable.

Be safe man

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The flagging system is your jury system.

This sentiment was already echo’ed in this thread and I’m happy it has, but I’d like to echo it further. The community itself should also stand up and firstly overstep rules less themselves and also mass flag whoever does violate a rule. As an ex-mod, the system is criminally underused. You can argue the moderators are incompetent/too lenient if they haven’t reacted to mass flags.

Moderators can also promote flag functionality more, so that it might be utilized more. An example would be to add it in every mod intervention message in game threads: “please flag any potential rulebreakers, so the moderation team can take swifter action”.

Moderation is a tough difficult line to follow for volunteers that do this in their free time for fun, so having the community steer them can be a huge help.

I don’t frequent here as often anymore, so disclaimer that it could be out of touch

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:wave: eevee, I loved seeing your creative mind at work and thank you for all the work you did over the years for this community! Take care of yourself and I wish you well.

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why

why do people think that making things public is a bad thing
if people are visibly aware of the consequences of bad behaviour and can see how it affects others (and so why it is unacceptable) then they are more likely to be deterred

People might argue that offenders shouldn’t be publicly displayed but that should be part of the process

not only does it deter others and help them realise why the actions under scrutiny are wrong and should not be imitated, but it also adds to the punishment and we all know one of the things people on this site cherish more than anything is their ego (me included), so having people publicly made an example of would be an effective punishment

it comes from Xblade

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it seems to me that his strategy is more like trying to hide instances of bad behaviour and toxicity so people aren’t put off by the community whereas making it public would be a more effective punishment but possibly more offputting to the community until results (if any) are shown and there is an improvement in toxicity

so the question is what’s more important to you? hiding the toxicity and making the community seem better than it really is or actually getting your hands dirty and solving the problem?

the Public Moderation Log displays all blacklists and suspensions issued (for any reason, but including toxicity)

‘what would be ideal’ is a moot point anyway since the decision about what disciplinary actions to make public ultimately comes from Xblade, not us

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i mean, you are capable of discussing with him

you could explain why censoring things like this does not help to solve the problem and it’s simply a bandaid

I could, I don’t expect it would work and whether it worked or not it would trade off against his willingness to listen to me on other things (that’s obviously a bad way to phrase it and implies much more of an adversarial relationship than I mean to suggest, but)

if a lot of people share your concern I would update in the direction of it being a good use of my ability-to-ask-Xblade-to-do-things

Also another thing I’d like to mention is that hosts are also a major factor in this. Maybe, I’m too much of a liberal in letting the community do its thing, instead of having a big moderation power, but hosts have the power to not let people in their games for whatever reason they desire (unless it’s racism/homophobia by the host etc, but then the host should undergo disciplinary measures anyways instead of… hosting a game)

They also have the power to force replace out any players. You don’t need to wait for moderation to pause your game (apparently not be tough enough and just ignore any issues (this is sentiment of some here)), you can throw those people out of your game. Yes, frequent replacements damage game quality slightly, but a toxic environment does that to a way bigger proportion.

And yes, it is difficult to have to exclude players for their behaviour, especially if you play games together with them frequently, but that issue is the same for moderation here and on an even bigger scale, because their measures touch all games. Setting boundaries for fellow players is also appreciated sometimes by the rulebreakers themselves and they can reform for the better towards a healthier community overall. And if they don’t, well, lose em. :man_shrugging:

@Arete, since you’re here, you can correct me if this is actually not something hosts can do. :upside_down_face:

Also maybe it’s good to show that you have these kind of powers in a hosting guide somewhere? :thinking: Like what things can I do if rulebreakers are in my games, like warning/force replace/modkill/contact moderators/flag/WOTM.

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‘not allowing players to sign up for your games’ (for nearly any reason, but including ‘you expect them to be toxic’) and ‘force replacing players who are being toxic’ are both things that hosts can do, yes

I’m pretty sure Chloe maintains the hosting guide, I’ll make sure she sees your suggestion :orange_heart:

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RIP. This was definitely not something I expected or wanted to wake up to.
Using my knowledge of maths:tm: gained from the help of Simon, I’d say that we’re heading down a negative gradient now.
Change needs to happen tbh

what negative gradient? If it is anything outside, I have no idea since I never pay attention to anything outside of this site and discord

I mean the forums are heading down a negative gradient
A negative slope
A downwards slope
I was just saying it in mathematical terms

in terms of what? reputation? playerbase? Sorry if I’m not understanding.

the OP is the context I am referring to

The answer to this question is yes

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I also very much think warnings should be public at the very least to the person(s) who flagged or reported someone if anyone did report a player who’s punished for said action