First of all let me just say I love this game and I will continue to support this game in the future! When I first started playing my goal was to collect enough gold to buy the armor and weapon I wanted, which is only 2 items in the game. I was able to accomplish this goal within a week with moderate playtime.
Now I find myself unmotivated to play more games because I have no progression or goals to work towards to. Don’t get me wrong, playing the game to have fun is more than enough to keep playing but I am looking to invest long-term and I would love to see some type of progression system.
Below are my suggestions to improve retention and keep having players to come back.
Ranking System
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The game should have a ranking system based on your stats of W/D/L. This could be expanded further into the Top 100 players based on W/D/L ratio and even having two separate game modes. Casual Play vs Ranked Play. Ranked Play of-course is your “Try Hard” games because your outcomes will get recorded against your competitive score to compete for higher rankings.
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There should be seasons of rank games where it might last 3 months and at the end of the season based on your current rankings you will get a reward (Armor or Weapon) Having unique items just for playing Ranked Games would motivate try-hard gamers to play competitively and be rewarded with Unique items you can’t buy in the shop.
Right now I feel like games can be considered as throw away games because it doesn’t affect your stats of winning or losing at this very moment and I would like to see some type of ranking system in the near future.
Please Please Please Devs tell me there is something in the works???