The Acolyte (Cult Killing) REWORK IDEA!

And if unseen aren’t dying they can’t lose. These numbers are all ideals anyway. Like you said both kills and converts can fail.

That being said that’s why the kills being delayed helps. It means that phys and alch have a warning to heal them. Likely turning that +2 into +0

Your numbers are bad. You can’t predict this stuff.

I am telling you, cult can convert more often and kill less often. It should not get a second killing member. If it does, the new killing member should use the cult leader’s eradicate uses, but in a different way (poisoning, bleeding)

Doing a poison/bleed is almost always worse that directly killing because poison is healed more often. The only reason this role isn’t underpowered is because it ISN’T drawing from erraticate.

Being able to what this class can do won’t close the gap at all as I have already shown that the Unseen can do better.

At best it matches the unseen for 1 night. At worst it opens up a hunter claim.

Poison isn’t worse.

It distracts the physician for future killings, and if there is no physician, it allows bypassing death immunity.

As for for distracting phys. That’s why this role isn’t 100% useless when there is a phys. Piercing death immunity only matters for the King, Alch and Priest. The Poss can body hop to escape the bleed/poison and the Reaper will just self heal like any other attack."

mercenary gets death immunity as well.
not only that, but poison protects you from knights and observers.

I forgot about the merc but he usually isn’t a big problem. The king I already pointed out myself and the observer has more reliable ways of finding evils.

Only one, which has 2 uses.