“Quickly! We must change history before our Future becomes history!”
The Time Traveler
(Anachronistic Special)
Passives
Future tech - Death and bleed immune.
Day Abilities
Nanobots - Cause a player to start bleeding. They will die in 2 nights unless healed. (3 uses)
Bogus Magic - All members of the Anachronistics will be immune to the affects of magic users. The magic user will be informed that their abilitiy either failed (Such as the Sorcerer) that their ability didn’t trigger (Like the Chronomancer if they delayed an attacked Anarchonistic, the delay would fail) (Magic users include: Chronomancer, Court Wizard, Mystic, Princess if using Will o Whisp, Possessor if being Possessed or being used to attack someone else, The Reaper, and The Sorcerer (No one will die if they are a walking bomb)) (1 use)Night Abilities
Brain Implant Convert someone into the Anachronistic faction. (Inf uses)
History Search Determine if someone has a killing ability or if they possess royal blood.
Your goal is to defeat the Blue Dragon and any neutrals that seek to do you harm.
Idk what to call the 2nd Anachronistic or the hardcounter to them