The Class Suggestion Cup

https://forum.imperium42.com/t/class-suggestion-the-mystic-bd-and-seer-unseen/35490
If this class were to be a Smoothie the ingredients would be

A slight blend of RNG but not too much to be unskillful. Much like squeezing apples. You never know which is the sweetest.
Powerful and Effective, much like Lemons sour taste.
Complex but easy to work, just like cracking nuts.

I’ll see myself out of this forum post now.

I feel like anyone who does multiple is a sad person because they don’t have self confidence.

I feel like that’s probably projection.

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https://m.youtube.com/watch?v=aZHvd0ks7Es
plz ignore video title

Or because we have lots of ideas over a long time period

There’s also a difference between being critical and being an asshole

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I phrased what I wanted to say wrong.

I prefer quality over quantity

poor quality ones will be voted out earlier
there’s no harm in submitting multiples

My first entry:

https://forum.imperium42.com/t/class-suggestion-the-necromancer/37500?u=solic

Second entry:

https://forum.imperium42.com/t/class-suggestion-father-time/37720?u=solic

Made by - NOBLE1

Name - The Tormental
Class - NK
Win Condition: make a new and better life for all(Kill everything)
Passive 1 - if any role from TOS is said during the game then they will be instantly poisoned
Passive 2 - after day 6 the Magna sword ability will allow you to pick up to 6 people and 3 of them will die. If there is not enough players then the number will go down. {unlimited uses}
Day Ability 1 - Blinding sword - cause two players to go blind for 20 seconds making them miss everything that was said during that time. {4 uses}
Day Ability 2 - trollbox - (to possibly make people get into a conversation about TOS){unlimited uses}
Night ability 1 - Magna Sword - take out a magma sword and kill a player. The sword is so bright that it blinds all other players visiting that target and yourself. (Making it so they don’t know what happened){unlimited uses}
Night ability 2 - Now you’re thinking - this will grant you a random night Ability that you will have for the rest of the game.{1 use}
Hopefully someone gets this😂

Backstory - the Punisher is sick of these silly faction wars and decides to take action
Win condition - survive with any other Neutral player till the end of the game(includes NK’s also)
Passive 1 - little hope - when no one has died when you wake up during the morning then you will be death and occu immune that night.
Day Ability 1 - knock out - from past battles you have learned all the secret pressure points instantly making them pass out. The player will not be able to vote, hear anything or say anything for the rest of that day{2 uses}
Day Ability 2 - Deep cut - make a player bleed, they are given the normal message “you are bleeding, you have 2 days to live.” But really the have 1 day to live until death.(can only be used during the first half of the day) {3 uses}
Night ability 1 - Punish - click on two people making on of them bleed and you will attack the other one
{2 uses}
Night ability 2 - special surprise - click on a player and any one that wants to do something to that player(attack,heal,occu) will be redirected to the Punisher that night. If any one was planning on killing that player but the Punisher redirected it to him then, the person attacking will die{3 uses}
Ex.
The Punisher is #2.
The assassin is #3.
The alch is #4.
The Punisher uses “special surprise” on #4. The same night #3(the assassin)wanted to kill #4(the alch)The assassin will be redirected to the Punisher and die.
If you remember back when the drunk had his first night ability, it’s similar to that
Notes: This can only spawn when it’s a 16 player game.

• Ability was removed. I thought this would make it too one sided towards helping BD.
Day Ability 2 - lie detector - know secretly what a player did last night{3 uses}.

• this works well with my inspirer class

Tell me what you think

Name - The Devil
Class NK
Win condition: The Reaper has failed you. The Devil decides to go up there and murder everyone himself
Passive 1 - Pure evil - Night immune and occu immune
Passive 2 - Back from Hell - if you die then you will consume your living minions soul if you have one
Day Ability 1 - Deep cut - make a player bleed. The message sent to the player says that they will die in two days but because The Devil gave you a deep cut you will die in one day{2 uses}
Day Ability 2 - A New Face - Take a body from Hell allowing you to transform into any role for the night coming up and the next morning. Ex. Picks Butler to become. The next morning he will be able to poison king and that night he will be able to occu someone. If you are checked the night you do this then your will appear as the faction you’ve picked that night{1 use}.
Night Ability 1 - Satins left hand - convert a non unique class into a Neutral Minion. {Unlimited uses} {Max 1 minion at a time} {3 day cool down}
Night Ability 2 - Depths of Hell - catch a player on fire this night burning them alive. The fire is so big that the players next to him can smell the smoke of the fire. (Unlimited use)
Ex. The Devil set 4 on fire. Players 3 and 5 will get a message saying that “you smelled smoke in the air” or “you see a big light coming from the other room”
Name - The Minion
Neutral
Win condition: Have the Devil win at all cost
Passive 1 - evil runs in the family - You will know who The Devil is and what he does at night
Passive 2 - if you’re the first Minion then you will have 2 “strait to Hell” uses. If not then you will have 1
Day Ability 1 - known tourcher - when he use this Ability then you won’t go to jail tonight even if the prince selected you to {2 uses}(Notes: this will by you a day or two to give The Devil another day to either recharge his abilities or survive a bit longer)
Day Ability 2 - Slow learner - make a player bleed, but it will take 3 days for them to bleed to death instead of 2. (The message to the player will say that tou have 2 days to live){3uses}
Night ability 1 - Strait to Hell - You send the player that The Devil killed tonight strait to Hell. Making it so nobody will know what the players class was and you also steal their log, making it so you can read it when ever you want(Similar to the Nobles snoop Ability)
Night ability 2 - taking the blame - when you use this Ability then you will go and murder the player instead of the Devil.(because you will be killing the player there will be no fire showing the neibors rooms)(The Devil will know when you do this action){2 uses}

Notes: I think this is a new take on the NK. Origannaly I was going to have him be able to have 2 minions and talk in a meeting at night.(similar to the unseen/cult).he was also not going to be able to kill and the minions would just be given a night ability to bleed. But I feel this works better. If you got any questions or comments please tell me below

Name - Inspirer
Neutral
Win condition - survive until the end

Passive 1 - My bright side - inspire anyone who visits you, healing them the night they visit you
Day Ability 1 - True to your Kingdom - make a player conversion immune{1}
Day Ability 2 - Hideout - have your followers meet you in a meeting tonight(simialar to cult\unseen meetings){2 uses}
Night Ability 1 - Convincing argument - Make a player realize that everyone should live together in harmony.(Convert a player into a neutral of their class, with one goal to protect the inspirer){2 uses}
Ex. If a Noble is converted Neutral then the Noble will keep all of his day and night ability but his win condition will change. He will also appear Neutral from there on out.
Night ability 2 - Pep talk - Convince your followers that they are unstoppable. Make your concerted followers death immune and occupy immune for the night. {2 uses}
tell me what you think and if I should make any changes. Also should this class be converted and if so what should it be?