And what’s the failure risk - how many fails kills the mission?
I’m toying with ATM, myself, Finn, pkr, sketch and Ici
What if instead we try reverse psychology?
How many spies are there?
For the next mission send as many suspected spies as possible so now they have to worry about revealing too many and not failing the mission.
4 spies.
How many votes to fail?
Hmm. Intriguing. We do have a large safety buffer, sure. But we are also one success from victory
Ici’s theory is interesting. It feels more correct that there would be 3 spies on that last team. If I was a spy and knew there was another on the team I would fail knowing he would too. But if there were two other spies, I’d be more inclined to hide by passing the mission and letting my other allies fail it.
Two of those spies had that same thought process while the other trusted his team to fail alongside him.
The alternative is like I said though, if two are needed to fail from each mission on if the one spy on the mission passed it then the liklihood of all if not most of those on the mission being sent again is too high to risk and resistance would win.
Putting at least one fail in the mix assures us that there is at least one spy in the mix and if that can sew more distrust into thinking there are more then the spy is doing their job and doing it well
1 to fail this one.
With one to fail then there would be no need for one spy to reveal themselves which is key to know then. Meaning that it is likely more than one spy was on the mission but believing it to be the last three seems skeptical and I might have to rethink Mole and Ici for a bit… hmmmm
In addition to the Ici 3 spy theory, this means Finn is 100% resistance because if he were a Spy recruiting exactly 1 other spy to fail this mission, there would have been more coordination and that recent mission would fail. But Finn accidentally chose 2 or 3 spies.
More likely 3.
I’m almost certain Mole’s current team will succeed.
The mods have kept mission lay outs quite close to their chest though
Cause we are dicks like that :3
Since only one spy needs to fail the mission I think the best choice will be to send as many spies as possible to try and send all four at once.
But… does that really get us anywhere? Oh look,people we thought were spies, are spies.
If there are 3 fails on a mission.
Then it means that we can pretty much avoid that group and win.
But why not avoid them now and win?
It does if we can find out who they are more specifically.
Look at it this way, we need just one spy on the mission to fail it correct?
What are the odds of picking a team and avoiding the spies successfully?
I wouldn’t think them very high and we’ll end up with less information and still a failed mission,
So why not put that high fail potential to use and potentially find out multiple spies which would make a future mission easier to plan out.
Then… back to my original idea. Who do we think the spies are?