and before anyone asks
yes this is fair according the DMG.
ironically both consumable items I rolled are stronger than the non-consumables
Am I in?
If you made a sheet and sent it across, then I’d wager so.
I thought you were a Juggernaut since you had 30ft and only two proficiencies, but you actually didn’t choose a subrace
nvmd you did and it is juggernaut ayy
Yeah I did last night.
I’m currently reviewing sheets
Reaper and Hjasik are in progress, Blue is fine.
What about me?
I’m still on Hjasik
Ok. Keep me posted.
You have my sheet right?
here it is just in case.
Ty
As we are with 7 we are doing it monoparty. Weee!
Already spoiling the Magic Items:
Summary
Common - Hat of Vermin
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.
Usable Uncommon - 2nd level Spell Scroll - Nystul’s Magic Aura
Range : touch
Components : V S M (small square of silk)
Duration : 24 hoursYou place an illusion on a creature or an object you touch so that divination spells reveal false information about it. The target can be a willing creature or an object that isn’t being carried or worn by another creature.
When you cast the spell, choose one or both of the following effects. The effect lasts for the duration. If you cast this spell on the same creature or object every day for 30 days, placing the same effect on it each time, the illusion lasts until it is dispelled.
False Aura. You change the way the target appears to spells and magical effects, such as detect magic , that detect magical auras. You can make a nonmagical object appear magical, a magical object appear nonmagical, or change the object’s magical aura so that it appears to belong to a specific school of magic that you choose. When you use this effect on an object, you can make the false magic apparent to any creature that handles the item.
Mask. You change the way the target appears to spells and magical effects that detect creature types, such as a paladin’s Divine Sense or the trigger of a symbol spell. You choose a creature type and other spells and magical effects treat the target as if it were a creature of that type or of that alignment.
Uncommon - Eyes of the Eagle
These Crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom(Perception) checks that rely on sight. In Conditions of clear visibility, you can make out details of even extremely distant creatures and Objects as small as 2 feet across.
@MathBlade Want me to search for character images?
Searched for some already in different layers of edgy and magic
Summary
…fine
/in
the fool