The Masterful King

The Masterful King

Crowned from: Mastermind or Cult Leader

Luck (Passive) the day you get voted to be king, you cannot be voted, it will appear as you getting voted but it will not work

Trusted (Passive) Immune to being occupied, poisoned or bleed unless by a hunter

Royal finger (Day ability) Your next vote counts as 2

Decide fate (Day ability) Decide if a player will be executed or pardoned

Royal party (night ability) make anyone who visits the unseen get occupied, 2 uses

Secretive exectution (Night ability) attack somebody, nobody will know you killed them, 3 uses

I don’t understand this one, what if they get the votes needed, will they auto know king is a masterful king?

I don’t that it should be able to die from BD classes because all kings can’t die from BD classes, like what are the chances a hunter is gonna try to attack a king? Also i think it should be able to die of butler poison

this one is too op, something like unseen/cult guards would be better imo or just give it 1 use

Edit: btw I liked secret conversation more than luck, also I liked the royal conversion more than the royal party

How exactly does the Hunter plan on Wolfing the king?

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The Evil King is good enough. What’s the pointing of adding a second evil King?

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I think the idea is to make having the leader stepping up a better idea. I don’t think this accomplishes that but it tries.

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We could make the Mastermind keep the ability to convert when he steps up.

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That’s where I thought he was going with it. Kinda like how psycho king keeps his kills.

I should add it to my King rework.

Of course, Cult doesn’t need it.

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Yup that sounds like a good idea

while the cult does not need it
the unseen might need it.

this is because the cl can setup for king, and another cult will become king, except if there is not cult leader.
but if the mm become evil king, he will actually hurt his team.

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