The Retribution [Class Suggestion]

The Retribution

Neutral Support/Offensive

Passive (Complete the Mission) - On nights you attack a player, you will be occupation/redirection immune.

Day Ability (Target) - Choose a player. They will now be your target. 5 uses.

Day Ability (Lone Wolf) - Make all players attackable tonight. 1 use.

Night Ability (Avenge) - If your target was executed for treason the past day, bleed the first or second voter (They will die the next night). If your target is alive, kill them (If they were “innocent”, you will commit suicide) (This bypasses death immunity). If you have used lone wolf, you may kill anyone without penalty. Infinite Uses - 1 day cooldown.

Night Ability (You Killed Him) - Choose a player. You will be shown of how many times they have visited your targets. Infinite Uses.

Goal: Kill 2 players that were “guilty”. If your target was killed during execution, avenge them through the first or second accuser bleeding to death. If they died at night, make the killer your target and kill them yourself.

Guilty = killed or voted up one of your targets for treason.
Innocent = didnt

Define Guilty

think he means guilty as non-bd

though he needs to specify that a bit more, as that took my 2 braincells 39 minutes to figure it out

Guilty = killed or voted up one of your targets for treason. Innocent = didnt

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What type? Kiling? Support?

So then you can’t attack an innocent without using lone wolf

Oh forgot to add that, fixed it

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Yep

May I ask what does “attackable”

in this statement mean?

Before, as retribution, you may only attack your target or the first or second person who accused your target for treason. On the lone wolf night, you can attack anyone without penalty. Kind of like an alch bomb.

Ah! Now I understand. Thanks! :3

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Yup no problem, thanks for reading! :3