The Sage Rework

Make it give exact class types.

Change it so the mastermind can choose what class type he shows up as.

And buff duchess a little

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For the mastermind idea, hereā€™s a way that could be added:
Remove in the shadows
Change foresight to a day ability with 2 or 3 uses. Also change it so it determines your targetā€™s exact class.
Finally, give mastermind a night ability that allows them to choose a class, and they will appear to be that class to investigatives that night. It would have two uses

Why?

We already have that with marshal though kinda strong if you have a marshal + MM

And guess what to!

MAKES NIGHTWATCH SECOND ABILITY AWESOME /s

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And make it broken. :wink:

It would be a bit redundant with my suggestion. It also only affects 2 classes.

The current foresight is weak though.

Wat about nightwatch?

What do you mean?

Well the second ability just shows exact class

Any replacement ideas?

Change window peek so it determines what classes visit your target, and replace the second ability with the new window peek

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@discobot fortune

U agree?

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:crystal_ball: Most likely

Yeah I realized but Affecting 2 classes is really strong, especially if we put numbers into it. The max number of sheriffs/observers is 2 (I think, correct me if Iā€™m wrong) + other classes such as butler/drunk canā€™t find a MM

Also if one class can find a MM thatā€™s good, it adds a counter.

We donā€™t have to give it a class finding ability. We could give it so many other stronger abilities

Here is an idea

Night Ability 2: Foresight ~ Discover target playerā€™s exact class type and if they have royal blood

This will be really helpful to the MM

Itā€™s strong, but it is niche.

That could work.

Itā€™s 4. 2 sheriffs + 2 observers

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@discobot fortune

is this a good rework?

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:crystal_ball: As I see it, yes

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You need to get classes hun.

Hi! To find out what I can do, say @discobot display help.

Hmm

Classesā€¦

He may not be the only one lol

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