Tiny Buff to Princess Survivability

Just thought this might be a good idea to make Princess slightly more survivable and help her be a little different from other investigative classes.

Will o’ Wisp: Tells you if the target attacks anyone tonight. Only detects attacks that count as visiting. If the victim of the attack is you, the attack will be prevented.

It’s a small buff, but it helps Princess stay alive if they got good intuition or an evil avoided being lynched/was pardoned, but it still has ways for evil to get around it (not to mention the limited charges).

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Pretty good, except Princess is not a support class

I don’t think Princess necessarily needs a buff, but perhaps this is something that could put be onto Duchess? :thinking:

Well, to my understanding Supports can prevent/heal others, not just themselves. The Hunter, for example, can protect themselves without being a Support, and the Drunk gains immunity to attacks when debauching, and he’s Offensive. Having some self-survivability doesn’t necessarily make the class a Support, I don’t believe.

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Ahem. Support helps others, not yourself

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Yeah I realized I had read it wrong

Too many bd can protect themselves so -1 from me

While giving people the means of self protection isn’t inherently bad you need to keep in mind that having it on an investigative or social class ruins the point of protective abilitys.

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Yeah but at the same time Will-O-Wisp is kinda weak in like evety circumstance, and I’d be willing to at least consider giving it an extra functionality.

The only issue is that in endgame scenarios this particular idea could be really strong, so I don’t think we should. Still a neat idea though.

Wisp is fine. Only support, killer, and offensive classes should have defensive abilities. Wisp needs a rework if anything, there shouldn’t be many linear investigative abilities. Princess does need a buff, but it should be flirt that gets buffed.

Agreed, but princess in general is a bit weak. Wisp could be replaced with another ability since it’s just a niche follow

What if you choose two players for Will-o-Wisp and then the feedback you’ll receive is which ones targeted you? That makes it somewhat less niche but also buffed by being able to target more people

Or maybe let you target as meny people as you want and have it tell you if any objections them visited you (but not which ones)

Also Special. Usually anyways.

But yah not BD invest/Social (Neuts are another matter obviously)

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I get what you’re saying, but from my experience, Investigative classes are frequently claimed by evils and are never a priority for protective abilities (other than the CW Barrier), so I think Princess, being the least accurate Investigative class (and the most frequently claimed by MM), could use some defensive buffs to make her stand out and feel more rewarding to play.

Wouldn’t be opposed to making Princess a unique class either, to further refine the class.

I am sure most of us would be highly against making princess unique

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That’s fair, but at this point it does feel like the Princess is pretty close to the Knight and CW in that BD feels like they can afford to execute those claims because the class doesn’t really do much for them and is frequently claimed by evils. I think Princess has the potential to be a very interesting class, it’s just a shame that most of the time you’d rather have a Sheriff/Paladin or even an Observer instead of a Princess.

Princess is weak, but very strong at the same time. She’s the only class that enforces the type of classes everyone is. I do agree will o wisp needs some change, as I think princess is completely outclassed by sheriff/ paladin. However I think princess as a whole is fine.

You also mention she’s like knight and phys, but that problem is better solved by added new claimable classes or toning down others so they can be claimed.

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The thing is, her only truly valuable ability is her Royal Blood, and that’s not even something unique to her.

Her ability to determine classes doesn’t actually give her an edge over other Investigative classes. It doesn’t let her find the MM before N4 unless they claim something other than Investigative (in which case she’s not even the only one that can catch the MM on their lie), and it doesn’t let her prove conclusively whether someone is scum or not, just that they might be lying about their claim or converted (while a Paladin/Sheriff/Observer can figure it out conclusively). And like every other Investigative class, she is affected by Framing.

Her Will o Wisp is interesting and unique, but it has very few charges and doesn’t do “enough” to justify it, since it can trigger off BD classes as well (Knight, someone controlled by Possessor) and doesn’t actually cover all scum classes (the actual Possessor unless they control themselves, Sorcerer). The problem with Will o Wisp is that even if it works, a Paladin/Sheriff/Observer using their limited ability to check a suspicious claim actually finds solid proof of whether the person is evil or not. With the Princess, you find someone attacked as you suspected, and they can still be Knight/Alchemist/BD controlled by Possessor.

The only real ability that gives her an edge over the other Investigative classes is her Royal Blood, which is IMO not enough. I think Princess can be strong in games just because she’s an Investigative class, but if you’d always rather have a better Investigative class other than her, it’s a sign the class could use improvements.

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Agreed, sheriff and paladin need reworks as well. Princess’s only advantage is that it can find neuts.

Agreed, but the current will-o-wisp is a bad concept. It’s just a niche follow and is a linear investigative ability.

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Which is why will o wisp should be changed

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