I’m going to kickstart the discussion so you guys have a some more time to think about it.
Let’s say, theoretically, I’m town. Which I am. I am town and I’m going to flip town. Regardless, you don’t get hurt by considering worlds where I’m town. “But Light you’re red-checked just go lolcat and you’re in anti-spew” then dismiss this if I flip wolf. Until then, you have a responsibility to the game you signed up to play.
There are multiple options: Spak is a wolf that feeds misinformation to Eli, I was framed, or Spak was secretly redirected. Out of all the people here, socially, Ghana is the scummiest. However, he’s been “green-checked” by Seth, which gets more and more ridiculous the longer I think about his role. Then, we have Wind, who claimed a 2-shot roleblocker with absolutely no way to confirm herself now, who has displayed poor reasoning and line-of-thought, and quite an idea of “jumping the gun”, so to speak. We then have YBW, who claims a Firefighter, implying that there’s an arsonist that makes little sense in my mind, but I can’t explicitly deny the possibility. However, socially, he’s been doing pretty poorly, and I don’t think his claim really helps with that.
Questionable mech speculation
18 player game
5 townies flipped - 3 extra kp
2 scum flipped - 2 extra kp
11 players remaining
2 more scum-ish? Assumed that gorta is most powerful and Appel second-most, probably no more extra kp
8 more town? Potentially 1 more kp
1 LW/Neut? Would explain the extra kill that pkr is claiming occurred both days. Arsonist is a meh, I feel like an SK is more likely but they don’t really seem to be too different according to what everyone else is saying. Non-killing neut still leaves a questionable source of kill power if we believe PKR, and failed kills don’t make sense if scum owns both kp
I get mislynched today, we can assume 7v2v1 maybe? Which means game might have started 13v4v1 which is shrug
So
ML
7v2v1
Two nightkills probably
5v2v1
Correct execution path a
5v2 or 5v1v1
4v2 or 3v1v1 or 4v1
Incorrect execution path b
4v2v1
2v2v1 or 3v1v1