Thinking this should be able to find the Arbiter/Visionary. Marshal, as a guaranteed PR, should probably have some advantage over other investigatives. Being able to find the wolf converter with this ability seems like a good idea. It’s already encouraged to use it first because it’s essentially the same thing as the regular cop, except it tells you the exact wolf class you’re investigating. Meaning, you lose no utility and gain some. Might as well make it possible to find the wolf converter using this, right?
One problem I see with this is the ability to generate massive swing. If you find Arbiter night 1, for example, it’s most likely a big issue for the wolves. But that’s why it’s up for debate.
Quality of life change – I think the wording here is weird. Maybe it should say this?
Expert Investigation (Night) - Learn if a player is a member of the Blue Dragon or the Hand of Byzantium. - Infinite uses
I think it’s easier to understand that way, while retaining the same functionality. The idea is that you can’t find a neutral with this, but you can find groupscum. I don’t think this rewording changes the meaning.
Should absolutely see Visionary/Arbiter visits, no question. I thought it already could, to be honest. Same with Peerless Confidant, which is essentially the same thing but on two players.
If my proposed change to Case Closed is accepted, this should be reworded.
Tireless (Passive) - If you do not perform an action at night, you will learn if any of your previous uses of Expert Investigation showed incorrect results and which ones were incorrect.
The only reason it included Case Closed beforehand was that Case Closed couldn’t find the Visionary/Arbiter. I think that’s how it was.