this is probably the point that makes the most sense to me. if Luxy is scum they know theyāll have the shtos on their side (they can clearly outargue Leafia), so do they run the risk of the 18% to get an unhelpful townie killed?
essentially theyāre running an 18% to die to get heavily townread, and I think Luxy is a good enough player to think they can get townread without running this risk
I actually wanted to state this as well to Vulgard.
Vulgard, I really wouldnāt put so much weight on things such as individual plays. I can see limitations in teamplay (aka mafia not willing to step a red line), but individual plays are different. A player can go against the status quo and do something absurd and town can clear them off of that. Its like TWTBAW. But aside from that, I also heard that Luxy had a game where they played in an unorthodoxed way. (Or was it another player?)
I do think the point of āWould W!Luxy need to run the 18% risk of dying outright and drastically increase the chance of losing to get Leafia killed?ā actually makes a lot of sense
I donāt know if Iād towncore Luxy but thatās definitely enough to clear them for quite a while. I wasnāt really considering the fact of Luxy dying to shot in evaulating it and more just being like āwell Luxy will clearly outargue Leafia, so it could be a wolf just getting a free extra killā
he talked to appel like once and said basically nothing
he mentioned wazza as āhavenāt read his postsā
he went out of his way to write one (1) aggressive post about sulit and that was literally it
he went out of his way to iso yee-claw, intensify, centuries
one flipped villager, one of the towniest players in the game, and someone he hedged on and then rescinded the push on (intensify)