Your Turn To Die Misc - (12/20) - Chapter 2 END (THREAD 1)

I used it this chapter yeah.

A room with a revolver on the floor in the game’s room that required 5 people to “start” was suspicious as hell.

Was it locked or something?

yeah locked with lol plot armor

and what did you learn

1: I know you can do this but based on the first time the info missed facts about it.
2: I feel like your jumping from point A to Point T on this that assumeing it will do more in other places.

I am curious why this is most likely self pres but still.

Lolplotarmor

i’m trying to figure out what kind of info this ability gives you

If we remove Marshal and Arctic out of the equation, we are left with:

  • Mist
  • Amelia
  • Zone
  • Jane
  • Intensify
  • Light

Mist helped during Russian Roulette.
I don’t want to die.
Intensify claims to be useful in (somehow) finding out MM. (NGL, I don’t really believe this.)

That leaves us with Amelia, Jane, and Light.
…again: What do we do with this?

actually i believe him, he told us about the room

its why we all went and that puzzle in the first place

so his ability is useful for sniffing out potential clues and puzzles

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I learned info about the game we were about to play with the revolver and stuff.

Again, amelia vetoed on grounds of being more or less confirmed not MM

this is why you need to kill intensify

i don’t have any explicit reasons i should be vetoed

but i do have a couple going in my favor

beyond the russian roulette you can ask whysper about our whispers

That would be Pink Room. Question though: Why didn’t you use this before Main Game Phase started?

Okay, that leaves us with Jane or Light.
…remind me why Jane was voted up again?

I did…

On the suicide room

jane/light is super dicey

jane or light is the sacrifice

I’m willing to go there if it seems reliable though

vote intensify

Suicide room… would be Smoking Room?
–wait, no. That would be Left Room in Game Room. …and? What did you find out?