Your Turn To Die Misc - (12/20) - Chapter 2 END (THREAD 1)

@Marshal… out of curiosity, which keys do you have left that didn’t fit any of the locks?

I have a lime key and no use for it. I tried throwing it out but cant

i don’t think we lose if we can’t finish this
otherwise it just seems like a bad game design… to require certain people to be here to do it

although having said that we probably could have saved a lot of time it we thought about the ticks

3 hours actually. Dropping keys decreases the timer by 1 hour.

WHOM’ST HAS YELLOW

pkr/marl/ben/the mastermind?

ryan geyde or marl

they’re all not here

Alright… Have you tried experimenting with it?
Scratching it, licking it, and all that?

guessing it’s PKR

what
zone
u ok bud

that’s an interesting definition of experimentation

I threw it out and that didn’t work

I’ll try eating it

i eat pretzel and do class now

can you try fitting the unused keys together somehow?

Bruh, we are locked in plastic tubes. Do you have any better ideas to get a yellow key when you only have a lime key?

it’s an activity check
i’m telling you

2 Likes

I only have 1 unused key at the moment

i don’t see how licking the lime key is supposed to help us in our intense pursuit of this elusive yellow key

I mainly think the other keys are duds, only existing to waste timer’s countdown, but I am kinda hoping they can change colors.

By the way. Abilities are not useable during this time period. I thought you would understand that by realising that Action Points can’t be used.