Initialize engine version: 5.6.3p3 (88d4ddf6344a) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: NVIDIA VRAM: 2982 MB Driver: 22.21.13.8541 Begin MonoManager ReloadAssembly Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameAnalytics.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameAnalytics.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\BouncyCastle_GameSparks.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\BouncyCastle_GameSparks.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.Api.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.Api.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparksRT.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparksRT.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain - Completed reload, in 0.043 seconds Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on Reporter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on LobbyPhoton This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on GameSparksMgr This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on MySteamFriends This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Boo.Lang.dll (this message is harmless) OnLevelWasLoaded was found on PhotonMgr This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized. Initialized touch support. UnloadTime: 4.096579 ms Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Data.dll (this message is harmless) Custom id is enabled. Initialize is delayed until custom id has been set. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] @ resetUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [CommonMono] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ PreLoadNewScene: DO NOT EXIT PLAY MODE UNTIL SCENE LOADS... UNITY WILL CRASH! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ CheckApiStatus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Checking online status.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (WAIT) @ waitServices (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Steam: READY (Service 1 of 3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ LoadSteamNameIntoUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Waiting on TolApi... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ setAnalytics (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ (WAIT) waitStableConnection (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ waitStableConnection : hasInternet (READY) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ waitStableConnection: !GS.Available! Waiting for 30s (this is normal at init)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ Start (DONE) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ getGameLanguage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] GameLanguage: english (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] gameLanguageCodeISO6391: en (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'NobleMessage') is missing! (Filename: Line: 1744) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Xml.dll (this message is harmless) The referenced script on this Behaviour (Game Object 'ResetPassBtn') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'FBLinkBtn') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Fallback handler could not load library E:/steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/libc Fallback handler could not load library E:/steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/.\libc Fallback handler could not load library E:/steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/libc Setting up 2 worker threads for Enlighten. Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Thread -> id: c50 -> priority: 1 Thread -> id: 271c -> priority: 1 [Login] 'LobbyMain' scene is PRE-LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"status":"ONLINE"} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] STATUS >> ONLINE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] TolApi: READY (Service 2 of 3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (WAIT) @ waitServices : isGSReady==False // readyToSteamAuth==True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Waiting on GS... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ GsServiceHandler // available? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] INITIALIZED (isGSReady == true)! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ PrepSteamConnectReqGetNewTicket // cancelOldTicket? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetAuthSessionTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Cancelling old auth ticket.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Waiting for OnGetAuthSessionTicketResponse... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] GS: READY (Service 3 of 3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (READY) @ waitServices (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ ToggleSteamBtnInteract (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ waitStableConnection : isGSAvail (READY) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ (READY) waitStableConnection (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Callback [163 - GetAuthSessionTicketResponse] - 17 -- k_EResultOK (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Successful OnGetAuthSessionTicketresponse! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] PrepSteamConnectReqGetNewTicket: We now have a steam ticket. Ready for Steam auth! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ SteamConnectRequestWithTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Steam LOGIN btn was clicked.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ LoginWithSteamGS() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ ToggleSteamBtnInteract (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ PrepSteamConnectReqGetNewTicket // cancelOldTicket? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetAuthSessionTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Cancelling old auth ticket.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Waiting for OnGetAuthSessionTicketResponse... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Callback [163 - GetAuthSessionTicketResponse] - 18 -- k_EResultOK (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Successful OnGetAuthSessionTicketresponse! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] PrepSteamConnectReqGetNewTicket: We now have a steam ticket. Ready for Steam auth! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, SteamManager! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ SteamConnectRequestWithTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] SteamConnectRequestWithTicket success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] WELCOME (UserId): 59d6429c1a2c6004f237d5f2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] GS_INFO >> version:5.5.7.137 // apiKey:u316884P1Sv7 // apiStage:live, deviceId:3c67a235468b145dd8c7ffba1e5c7c54cddbbcb9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgrInfo] @ TitleData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgrInfo] @ TitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ gsSetNews (from gsMgr.afterAuthReqSuccess) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] (WAIT) @ getTitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] (READY) @ getTitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Got title news - placing in news UI.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Assigning (3) News.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Read our Rules @ throneofli.es/rules (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Welcome to v1.0! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Matchmaking/LFG (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ AccountDetailsRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ listGameFriendsRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] [WAITING] @ waitPostSteamAuthCallsDone (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ prepConnectToPhotonAfterAuth (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ PhotonConnect (SetAuthVals) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] Settings >> playerName (displayName): AverieAutumn // userId (username): 59d6429c1a2c6004f237d5f2 // gameVer: v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] SteamConnectRequestWithTicket success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] WELCOME (UserId): 59d6429c1a2c6004f237d5f2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] GS_INFO >> version:5.5.7.137 // apiKey:u316884P1Sv7 // apiStage:live, deviceId:3c67a235468b145dd8c7ffba1e5c7c54cddbbcb9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ AccountDetailsRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ listGameFriendsRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] [WAITING] @ waitPostSteamAuthCallsDone (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ prepConnectToPhotonAfterAuth (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ PhotonConnect (SetAuthVals) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] Settings >> playerName (displayName): AverieAutumn // userId (username): 59d6429c1a2c6004f237d5f2 // gameVer: v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Successful PrepSteamConnectReqGetNewTicket callback: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGED-IN] @ ProcessLoginResult() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGED-IN] About to verify email: kalynayos@outlook.com (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ afterLoginInitVerify (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] linkedSteamId == mySteamId. Steam verified. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] ShowNewTerms() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] ALREADY SEEN Latest terms -- Logging into lobby.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] PrepLobbyAfterTermsAcceptGS() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ CheckVersion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] serverVer == v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] MyVer: v1.0.7b / ServerVer: v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ updateSingleStatDataInt: timesLoggedIn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ updatePlayerStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] accountDetailsRequest success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgr] @ addInvListsToSession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listGameFriendsRequest success: { "@class": ".ListGameFriendsResponse", "friends": [ { "displayName": "Flashu2", "externalIds": { "ST": "76561198145102869" }, "id": "599c87b170ad5b8600ed0eff", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_PLATED_M", "WEAPON_HEAVENS_SWORD", "WEAPON_BLOOD_STAFF", "ARMOR_PUMPKIN_M", "WEAPON_COFFIN", "WEAPON_CUTLASS", "ARMOR_PIRATE_F" ] }, { "displayName": "DankMemes", "externalIds": { "ST": "76561198255777173" }, "id": "599cec0470ad5b8600eedc7f", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLACK_HOLE" ] }, { "displayName": "ThePink", "externalIds": { "ST": "76561198015179810" }, "id": "59cfe2a80242f30514858b51", "online": true, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_NOBLE_F", "WEAPON_DEMONIC_AXE", "WEAPON_ABADDON_AXE", "ARMOR_FEATHERED_F", "WEAPON_CUTLASS" ] }, { "displayName": "LinusV", "externalIds": { "ST": "76561198004837857" }, "id": "59d604ac600051050536144d", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_DEMONIC_AXE", "WEAPON_FOCUS_RUNE", "WEAPON_PYRO_RING", "WEAPON_HEAVENS_SWORD", "WEAPON_ABADDON_AXE" ] }, { "displayName": "Wartoc", "externalIds": { "ST": "76561197988631420" }, "id": "59d630e260005105058136e9", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_CRIMSON_M" ] }, { "displayName": "Syna", "externalIds": { "ST": "76561198188147961" }, "id": "59d66796eae363051e1ceac4", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLUDGEON" ] }, { "displayName": "XenonCorvus", "externalIds": { "ST": "76561198247552710" }, "id": "59d670a2eae363051e5e3182", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "VorenRedden921", "externalIds": { "ST": "76561198006671041" }, "id": "59d70ce3eae363051ef7d74c", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLUDGEON", "ARMOR_LEATHER_M" ] }, { "displayName": "SaiyanKing170", "externalIds": { "ST": "76561198079644342" }, "id": "59d7739e7ee0f60520b9ae9d", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_AEGIS_F", "WEAPON_BLACK_HOLE" ] }, { "displayName": "Mayhem", "externalIds": { "ST": "76561198055892868" }, "id": "59d7b1eeea28ac051575f2f9", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_KIRTLE_F", "WEAPON_PYRO_RING" ] }, { "displayName": "katrinenonbo810", "externalIds": { "ST": "76561198430798736" }, "id": "59d9335b600051050773905e", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "Winterbrick590", "externalIds": { "ST": "76561198029391210" }, "id": "59da54aa0242f3050b63fd40", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "theTurkeyhol919", "externalIds": { "ST": "76561198000781500" }, "id": "59dd55e4eae3630510c36a46", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "Darkling772", "externalIds": { "ST": "76561198154640983" }, "id": "59f4a8731726eb04f4189c83", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_NOBLE_F" ] } ], "requestId": "636450635498454220_3", "scriptData": { "friendsList": [ { "friendId": "599c87b170ad5b8600ed0eff", "displayName": "Flashu2", "steamId": "76561198145102869", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "599cec0470ad5b8600eedc7f", "displayName": "DankMemes", "steamId": "76561198255777173", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59cfe2a80242f30514858b51", "displayName": "ThePink", "steamId": "76561198015179810", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": true }, { "friendId": "59d604ac600051050536144d", "displayName": "LinusV", "steamId": "76561198004837857", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d630e260005105058136e9", "displayName": "Wartoc", "steamId": "76561197988631420", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d66796eae363051e1ceac4", "displayName": "Syna", "steamId": "76561198188147961", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d670a2eae363051e5e3182", "displayName": "XenonCorvus", "steamId": "76561198247552710", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d70ce3eae363051ef7d74c", "displayName": "VorenRedden921", "steamId": "76561198006671041", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d7739e7ee0f60520b9ae9d", "displayName": "SaiyanKing170", "steamId": "76561198079644342", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d7b1eeea28ac051575f2f9", "displayName": "Mayhem", "steamId": "76561198055892868", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d9335b600051050773905e", "displayName": "katrinenonbo810", "steamId": "76561198430798736", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59da54aa0242f3050b63fd40", "displayName": "Winterbrick590", "steamId": "76561198029391210", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59dd55e4eae3630510c36a46", "displayName": "theTurkeyhol919", "steamId": "76561198000781500", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59f4a8731726eb04f4189c83", "displayName": "Darkling772", "steamId": "76561198272882298", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false } ] } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: Could not add error event: Datastore not initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] accountDetailsRequest success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgr] @ addInvListsToSession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listGameFriendsRequest success: { "@class": ".ListGameFriendsResponse", "friends": [ { "displayName": "Flashu2", "externalIds": { "ST": "76561198145102869" }, "id": "599c87b170ad5b8600ed0eff", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_PLATED_M", "WEAPON_HEAVENS_SWORD", "WEAPON_BLOOD_STAFF", "ARMOR_PUMPKIN_M", "WEAPON_COFFIN", "WEAPON_CUTLASS", "ARMOR_PIRATE_F" ] }, { "displayName": "DankMemes", "externalIds": { "ST": "76561198255777173" }, "id": "599cec0470ad5b8600eedc7f", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLACK_HOLE" ] }, { "displayName": "ThePink", "externalIds": { "ST": "76561198015179810" }, "id": "59cfe2a80242f30514858b51", "online": true, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_NOBLE_F", "WEAPON_DEMONIC_AXE", "WEAPON_ABADDON_AXE", "ARMOR_FEATHERED_F", "WEAPON_CUTLASS" ] }, { "displayName": "LinusV", "externalIds": { "ST": "76561198004837857" }, "id": "59d604ac600051050536144d", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_DEMONIC_AXE", "WEAPON_FOCUS_RUNE", "WEAPON_PYRO_RING", "WEAPON_HEAVENS_SWORD", "WEAPON_ABADDON_AXE" ] }, { "displayName": "Wartoc", "externalIds": { "ST": "76561197988631420" }, "id": "59d630e260005105058136e9", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_CRIMSON_M" ] }, { "displayName": "Syna", "externalIds": { "ST": "76561198188147961" }, "id": "59d66796eae363051e1ceac4", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLUDGEON" ] }, { "displayName": "XenonCorvus", "externalIds": { "ST": "76561198247552710" }, "id": "59d670a2eae363051e5e3182", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "VorenRedden921", "externalIds": { "ST": "76561198006671041" }, "id": "59d70ce3eae363051ef7d74c", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "WEAPON_BLUDGEON", "ARMOR_LEATHER_M" ] }, { "displayName": "SaiyanKing170", "externalIds": { "ST": "76561198079644342" }, "id": "59d7739e7ee0f60520b9ae9d", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_AEGIS_F", "WEAPON_BLACK_HOLE" ] }, { "displayName": "Mayhem", "externalIds": { "ST": "76561198055892868" }, "id": "59d7b1eeea28ac051575f2f9", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_KIRTLE_F", "WEAPON_PYRO_RING" ] }, { "displayName": "katrinenonbo810", "externalIds": { "ST": "76561198430798736" }, "id": "59d9335b600051050773905e", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "Winterbrick590", "externalIds": { "ST": "76561198029391210" }, "id": "59da54aa0242f3050b63fd40", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "theTurkeyhol919", "externalIds": { "ST": "76561198000781500" }, "id": "59dd55e4eae3630510c36a46", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M" ] }, { "displayName": "Darkling772", "externalIds": { "ST": "76561198154640983" }, "id": "59f4a8731726eb04f4189c83", "online": false, "virtualGoods": [ "WEAPON_STARTER_SWORD", "ARMOR_STARTER_M", "ARMOR_NOBLE_F" ] } ], "requestId": "636450635500464107_5", "scriptData": { "friendsList": [ { "friendId": "599c87b170ad5b8600ed0eff", "displayName": "Flashu2", "steamId": "76561198145102869", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "599cec0470ad5b8600eedc7f", "displayName": "DankMemes", "steamId": "76561198255777173", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59cfe2a80242f30514858b51", "displayName": "ThePink", "steamId": "76561198015179810", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": true }, { "friendId": "59d604ac600051050536144d", "displayName": "LinusV", "steamId": "76561198004837857", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d630e260005105058136e9", "displayName": "Wartoc", "steamId": "76561197988631420", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d66796eae363051e1ceac4", "displayName": "Syna", "steamId": "76561198188147961", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d670a2eae363051e5e3182", "displayName": "XenonCorvus", "steamId": "76561198247552710", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d70ce3eae363051ef7d74c", "displayName": "VorenRedden921", "steamId": "76561198006671041", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d7739e7ee0f60520b9ae9d", "displayName": "SaiyanKing170", "steamId": "76561198079644342", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d7b1eeea28ac051575f2f9", "displayName": "Mayhem", "steamId": "76561198055892868", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59d9335b600051050773905e", "displayName": "katrinenonbo810", "steamId": "76561198430798736", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59da54aa0242f3050b63fd40", "displayName": "Winterbrick590", "steamId": "76561198029391210", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59dd55e4eae3630510c36a46", "displayName": "theTurkeyhol919", "steamId": "76561198000781500", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false }, { "friendId": "59f4a8731726eb04f4189c83", "displayName": "Darkling772", "steamId": "76561198272882298", "isGuide": 0, "isMod": 0, "isStaff": 0, "selectedTitle": "Squire", "selectedAvatarUrl": "http://i.imgur.com/YetNbUJ.png", "isOnline": false } ] } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] updatePlayerStats success: { "@class": ".LogEventResponse", "requestId": "636450635500464107_6", "scriptData": { "stats": { "timesLoggedIn": 1, "gamesPlayed": 43, "eventKey": null, "requestId": null, "numItemsPurchased": 0, "gamesCasualPlayed": 0, "rlMoneySpent": 0, "gamesAftermathPlayed": 0, "gamesQuitWhileAlive": 0 }, "updatedFields": [ "timesLoggedIn", "gamesPlayed", "numItemsPurchased", "gamesCasualPlayed", "rlMoneySpent", "gamesAftermathPlayed", "gamesQuitWhileAlive" ] } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Successful updatePlayerStats! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] Saved stats for timesLoggedIn! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN-TO-LOBBY] **CHANGING SCENES IN 0.2 SECONDS..** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN-TO-LOBBY] Callbacks returned. Lobby loaded. Changing NOW! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 9.403020 ms [Common] FOUND LAUNCH ARG 1: -force-d3d11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLevelWasLoaded: Checking for reconnection to Photon! State = Connecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ OnLevelWasLoaded: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Initializing item store... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ initItemStore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] ARMOR_NOBLE_F item found in user inv! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] ARMOR_STARTER_M item found in user inv! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] Finished loading scrolls. Updating myChar and caching my equipped items... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ custShowMyEquippedWep. Wep: WEAPON_VORTEX_AMULET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Grabbing queue of messages to popup! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ listMessageRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList]*WARNING @ Start: NOT connected to Photon (YET)! Trying again in 1s (Attempt 1/10) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] lobbyWelcomed == True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ BoslofLobbyInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ InitLobbyUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ SetDisplayNameUI: AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] selectedTitle == Squire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] getSelectedAvatarStr == http://i.imgur.com/YetNbUJ.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateGpShown: 1963 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] @ DiscordGetUsersOnline (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ checkInitJoinedLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Analytics] @ GAInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Initializing with custom id: AverieAutumn:59d6429c1a2c6004f237d5f2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 78456. Total: 97.633499 ms (FindLiveObjects: 2.639485 ms CreateObjectMapping: 8.185853 ms MarkObjects: 50.400963 ms DeleteObjects: 36.406605 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78456. Total: 65.521019 ms (FindLiveObjects: 2.764855 ms CreateObjectMapping: 9.952426 ms MarkObjects: 52.651775 ms DeleteObjects: 0.151378 ms) [GS] listMessageRequest success: { "@class": ".ListMessageResponse", "messageList": [ { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOnlineMessage", "messageId": "59f8943c0ee6fa050b618ca2", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\nhas come online", "title": "Friend Online" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOfflineMsg", "messageId": "59f8942c1a2c6004e41577b8", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\n logged out", "title": "${data.pid}" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOnlineMessage", "messageId": "59f893e91726eb04f41c8e3d", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\nhas come online", "title": "Friend Online" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOfflineMsg", "messageId": "59f893d81a2c6004e41482a5", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\n logged out", "title": "${data.pid}" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOnlineMessage", "messageId": "59f8899d1726eb04f4fcfd34", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\nhas come online", "title": "Friend Online" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOfflineMsg", "messageId": "59f889831a2c6004e4f536a2", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\n logged out", "title": "${data.pid}" } ], "requestId": "636450635508473905_7" } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOnlineMessage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ startMsgQueuePopups: Incoming 'friendOnlineMessage', but ignored unless received in realtime (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]**ERR @ startMsgQueuePopups - unhandled extCode: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOnlineMessage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ startMsgQueuePopups: Incoming 'friendOnlineMessage', but ignored unless received in realtime (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]**ERR @ startMsgQueuePopups - unhandled extCode: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOnlineMessage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ startMsgQueuePopups: Incoming 'friendOnlineMessage', but ignored unless received in realtime (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]**ERR @ startMsgQueuePopups - unhandled extCode: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: Could not set custom01 dimension value to 'Win'. Value not found in available custom01 dimension values (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Transactions.dll (this message is harmless) [GS] [READY] @ waitPostSteamAuthCallsDone: Ready (from GS) to change scenes! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=59d6429c1a2c6004f237d5f2 // Nickname=AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ checkReconnectToLiveGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ getListOfRoomsFromLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Showing RECONNECTION question screen... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleDisconnectedPnl: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"onlineCount":790} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] numDiscordOnline: 790 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ DiscordGetUsersOnline: 790 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: connectedIdle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: E:\steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Security.dll (this message is harmless) [GS] [READY] @ waitPostSteamAuthCallsDone: Ready (from GS) to change scenes! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList] CONNECTED to Photon! Ready to init friends list... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ photonGetUpdateFriends (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ PhotonGetFriends => OnUpdatedFriendList (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [xScroller] @ destroyFriendsList (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9921=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9921=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ============================================ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ onReconnectBtnClick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ rejoinGame: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Last known room: tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9921= (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] RECONNECTING to: tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9921= ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Created Rejoin Object (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Throne_Chair_Camera') is missing! (Filename: Line: 1744) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 416.180115 ms [GS] @ OnLevelWasLoaded: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 79379. Total: 97.711807 ms (FindLiveObjects: 2.744398 ms CreateObjectMapping: 7.798054 ms MarkObjects: 49.233768 ms DeleteObjects: 37.934422 ms) [AsyncGameObjStartup] @ Start: Showing LOADING screen with %... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ERROR] StartGameCtrl does not exist. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Start rejoin process. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] sendVariables called. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.RpcRemoveDisconnected (Int16 EDCNPGOLEBC) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OnEvent (ExitGames.Client.Photon.EventData GPIMKHPGMED) [0x00000] in :0 at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff) [0x00000] in :0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in :0 at PhotonHandler.Update () [0x00000] in :0 (Filename: Line: -1) [StartGameCtrl] Start (+loading screen) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [VERSION] v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 [REJOIN] Start rejoin process. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] START (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 NullReferenceException: Object reference not set to an instance of an object at PlayerGUI.ILADSIO (Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int16 CPMPOHLODCG, Boolean AFBAGOAHJHF, Int16 NPFFPPHJKJL) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OnEvent (ExitGames.Client.Photon.EventData GPIMKHPGMED) [0x00000] in :0 at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff) [0x00000] in :0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.Service () [0x00000] in :0 at StartGameCtrl.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) RequestOwnership(): 4006 from: 4 Time: 484 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 4028 from: 4 Time: 484 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 4039 from: 4 Time: 484 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [INIT] Register 16 PObjects (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNum 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYERUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 0 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 1 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 2 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 3 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 4 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 5 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 6 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 7 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 8 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 9 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 10 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 11 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 12 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 13 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 14 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 15 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLAYERUI LOADED CLASS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INIT WPNS 16 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INIT LOAD ROOMS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Unseen Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Graveyard Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Prison Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Cult Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] Hiding Loading Screen! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 [AsyncGameObjStartup] READY! HIDING % loading screen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve Second Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve First Voters (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve Killer List (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve Killer List (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve Killer Classes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Recieve Killer Classes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Setup Game (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 10 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 10 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1144 unused Assets to reduce memory usage. Loaded Objects now: 101251. Total: 128.478821 ms (FindLiveObjects: 5.777235 ms CreateObjectMapping: 8.088830 ms MarkObjects: 64.106010 ms DeleteObjects: 50.506462 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 101248. Total: 78.883560 ms (FindLiveObjects: 3.899904 ms CreateObjectMapping: 8.318821 ms MarkObjects: 66.494164 ms DeleteObjects: 0.170666 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 1 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Check Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 0 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Check Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 11 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 11 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 102353. Total: 74.579201 ms (FindLiveObjects: 4.026150 ms CreateObjectMapping: 7.512246 ms MarkObjects: 62.821037 ms DeleteObjects: 0.218885 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 102276. Total: 83.604065 ms (FindLiveObjects: 3.881785 ms CreateObjectMapping: 8.212447 ms MarkObjects: 71.311111 ms DeleteObjects: 0.198136 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59d6d1a11726eb050aebdfbd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 102432. Total: 85.690643 ms (FindLiveObjects: 3.816616 ms CreateObjectMapping: 9.831732 ms MarkObjects: 71.817261 ms DeleteObjects: 0.224730 ms) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.sendMsg (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at StartGameCtrl.OIFDGJKS (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OnEvent (ExitGames.Client.Photon.EventData GPIMKHPGMED) [0x00000] in :0 at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff) [0x00000] in :0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in :0 at PhotonHandler.Update () [0x00000] in :0 (Filename: Line: -1) Ev Destroy Failed. Could not find PhotonView with instantiationId 4032. Sent by actorNr: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59ece158eae36304e55abdea (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [ACTIVITY] OnPhotonPlayerActivityChanged 59cfe2a80242f30514858b51 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 4001 from: 2 Time: 515 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [HOST TRANSFER] wasNotMC False True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 8 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: True Currently Day: False DayNum: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 102672. Total: 87.016228 ms (FindLiveObjects: 3.942278 ms CreateObjectMapping: 11.925320 ms MarkObjects: 70.785675 ms DeleteObjects: 0.362374 ms) [ACTIVITY] OnPhotonPlayerActivityChanged 59f8511c1726eb04f458a921 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 9 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) [ACTIVITY] Player 13 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59a0571a70ad5b8600ff2d05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 0 reconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 9 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 103330. Total: 76.885826 ms (FindLiveObjects: 4.425638 ms CreateObjectMapping: 7.479224 ms MarkObjects: 64.838058 ms DeleteObjects: 0.142319 ms) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 3rd Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 103357. Total: 85.611153 ms (FindLiveObjects: 5.540815 ms CreateObjectMapping: 8.283752 ms MarkObjects: 71.642509 ms DeleteObjects: 0.143488 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 5 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59f6a5f70242f305116bf533 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 5 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) Check Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 14 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Check Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 13 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Check Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 5 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 6 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 6 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 104067. Total: 80.574158 ms (FindLiveObjects: 3.659392 ms CreateObjectMapping: 8.018109 ms MarkObjects: 68.713707 ms DeleteObjects: 0.182940 ms) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 3rd Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 104049. Total: 86.835915 ms (FindLiveObjects: 5.352614 ms CreateObjectMapping: 8.352720 ms MarkObjects: 72.868446 ms DeleteObjects: 0.261844 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59a0571a70ad5b8600ff2d05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 4 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 4 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 104623. Total: 83.604652 ms (FindLiveObjects: 3.783301 ms CreateObjectMapping: 7.741653 ms MarkObjects: 71.860512 ms DeleteObjects: 0.218885 ms) [ACTIVITY] OnPhotonPlayerActivityChanged 59a0571a70ad5b8600ff2d05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59a0571a70ad5b8600ff2d05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 104635. Total: 83.158401 ms (FindLiveObjects: 4.120543 ms CreateObjectMapping: 8.530985 ms MarkObjects: 70.310196 ms DeleteObjects: 0.196675 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 15 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 15 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 105484. Total: 89.294220 ms (FindLiveObjects: 4.045438 ms CreateObjectMapping: 8.008757 ms MarkObjects: 76.605576 ms DeleteObjects: 0.477807 ms) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 105511. Total: 85.725410 ms (FindLiveObjects: 5.109765 ms CreateObjectMapping: 8.595862 ms MarkObjects: 71.839180 ms DeleteObjects: 0.180310 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.sendMsg (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at StartGameCtrl.OIFDGJKS (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, .ABDGBEILJIO BJOLHLHDOFB, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at LOPEILJEFHE.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at PhotonView.RPC (System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at PlayerGUI.checkLengthAndSend (NHNPDFCMOFM FNKLMJLPKHB, Int16 NPFFPPHJKJL, CodeStage.AntiCheat.ObscuredTypes.ObscuredString NKLPCIBGNPJ, CodeStage.AntiCheat.ObscuredTypes.ObscuredString OAJEGMPHHBF) [0x00000] in :0 at Ability.displayMessage (Int16 NPFFPPHJKJL, CodeStage.AntiCheat.ObscuredTypes.ObscuredString OAJEGMPHHBF) [0x00000] in :0 at FaintWhispers.UseAbility () [0x00000] in :0 at PlayerClass.CmdUseDayAbility (Int16 NPFFPPHJKJL) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OnEvent (ExitGames.Client.Photon.EventData GPIMKHPGMED) [0x00000] in :0 at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff) [0x00000] in :0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.Service () [0x00000] in :0 at StartGameCtrl.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) Start Trial for Player 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Pardon 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 7 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 7 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) King just died. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Turning on class display (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PHASE] Switching to day: False Currently Day: True DayNum: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 106820. Total: 88.263786 ms (FindLiveObjects: 3.984945 ms CreateObjectMapping: 7.808575 ms MarkObjects: 76.277390 ms DeleteObjects: 0.192292 ms) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 106830. Total: 91.783783 ms (FindLiveObjects: 5.190715 ms CreateObjectMapping: 9.974343 ms MarkObjects: 76.429642 ms DeleteObjects: 0.189077 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [KING] King Vote End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Start Trial for Player 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) End Trial (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Execute 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [EXECUTION] Execution of 12 Ended. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER DIED] Player 12 died (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.RpcPlayerDied (Int16 NPFFPPHJKJL) [0x00000] in :0 at StartGameCtrl.RpcEndExecution () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, .ABDGBEILJIO BJOLHLHDOFB, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at LOPEILJEFHE.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at PhotonView.RpcSecure (System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at StartGameCtrl.VirtualUpdate () [0x00000] in :0 at StartGameCtrl.Update () [0x00000] in :0 (Filename: Line: -1) [PHASE] Switching to day: False Currently Day: True DayNum: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 107561. Total: 99.183228 ms (FindLiveObjects: 4.850259 ms CreateObjectMapping: 14.792748 ms MarkObjects: 79.379196 ms DeleteObjects: 0.160438 ms) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 107588. Total: 92.108170 ms (FindLiveObjects: 4.473273 ms CreateObjectMapping: 8.488317 ms MarkObjects: 78.949898 ms DeleteObjects: 0.196091 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.sendMsg (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at StartGameCtrl.OIFDGJKS (Int16 NPFFPPHJKJL, Int16 OFHGFEMNNFK, System.Byte[] NKLPCIBGNPJ, System.Byte[] OAJEGMPHHBF, Int32 AAHLOEOCHEE, Boolean AFBAGOAHJHF, Boolean KJLIHPAFENJ) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, .ABDGBEILJIO BJOLHLHDOFB, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at LOPEILJEFHE.OGBIKBFFOCM (.PhotonView CGJBKIAJBNK, System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, Boolean CGLMAJDOGCE, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at PhotonView.RPC (System.String BDNOEJNNCFJ, PJJDEKIJNFF INFBFENKNEK, System.Object[] OBPMFIBPBFD) [0x00000] in :0 at PlayerGUI.checkLengthAndSend (NHNPDFCMOFM FNKLMJLPKHB, Int16 NPFFPPHJKJL, CodeStage.AntiCheat.ObscuredTypes.ObscuredString NKLPCIBGNPJ, CodeStage.AntiCheat.ObscuredTypes.ObscuredString OAJEGMPHHBF) [0x00000] in :0 at Ability.displayMessage (Int16 NPFFPPHJKJL, CodeStage.AntiCheat.ObscuredTypes.ObscuredString OAJEGMPHHBF) [0x00000] in :0 at FaintWhispers.UseAbility () [0x00000] in :0 at PlayerClass.CmdUseDayAbility (Int16 NPFFPPHJKJL) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at HEAMAADIKLL.EFKCFEBEGDI (ExitGames.Client.Photon.Hashtable DKGCIOFMBAE, Int32 PGMBBOEOHIF) [0x00000] in :0 at HEAMAADIKLL.OnEvent (ExitGames.Client.Photon.EventData GPIMKHPGMED) [0x00000] in :0 at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff) [0x00000] in :0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in :0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in :0 at PhotonHandler.Update () [0x00000] in :0 (Filename: Line: -1) [ACTIVITY] OnPhotonPlayerActivityChanged 59dd26e05c345e0519ba33a2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 12 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) [ACTIVITY] OnPhotonPlayerActivityChanged 59f66e040ee6fa050b9d4ad9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 14 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:Service() StartGameCtrl:FixedUpdate() (Filename: Line: -1) [PHASE] Switching to day: False Currently Day: True DayNum: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 107983. Total: 87.037262 ms (FindLiveObjects: 4.225164 ms CreateObjectMapping: 7.746328 ms MarkObjects: 74.851273 ms DeleteObjects: 0.214209 ms) [ACTIVITY] Player 12 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 14 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Deaths (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Reset Night Statuses (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [NIGHT] Sent Lists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 108068. Total: 93.846977 ms (FindLiveObjects: 4.161164 ms CreateObjectMapping: 8.657231 ms MarkObjects: 80.849152 ms DeleteObjects: 0.178849 ms) [PHASE] Switching to day: True Currently Day: False DayNum: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [DAY] Setup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59f88d181726eb04f407cf05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 6 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) [ACTIVITY] OnPhotonPlayerActivityChanged 59f129980ee6fa050bf899e3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 4 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:Service() StartGameCtrl:FixedUpdate() (Filename: Line: -1) [ACTIVITY] OnPhotonPlayerActivityChanged 59e9eac01a2c6005052523d1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 15 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) [ACTIVITY] Player 4 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 6 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] OnPhotonPlayerActivityChanged 59e9b5c4600051050e84b4ca (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player disconnected? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Start looking for DC'd player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ACTIVITY] Player 7 disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.OnPhotonPlayerActivityChanged (.ABDGBEILJIO FNDGJDFLHCK) [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:CIDBPMODDGI(Int32, EventData) HEAMAADIKLL:OnEvent(EventData) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:Service() StartGameCtrl:FixedUpdate() (Filename: Line: -1) [PHASE] Switching to day: False Currently Day: True DayNum: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Day End (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Spawn player rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Spawn Rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Enable Night UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT SETUP] Set if abilities are usable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 108358. Total: 87.893814 ms (FindLiveObjects: 4.187173 ms CreateObjectMapping: 8.153707 ms MarkObjects: 75.407692 ms DeleteObjects: 0.144949 ms) [ACTIVITY] Player 15 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Resolve Night (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked For Ritualist (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Drunk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Butler (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checking 1st Group (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked other abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Used Abilities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Ability Messages (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for poison/bleeding (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for sacrifice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for dead Reaper/SC (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for souls (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Removed already dead players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked for Possess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Closed Journals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Checked inactive players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Killed DC'd players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NIGHT] Sent Variables (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) IndexOutOfRangeException: Array index is out of range. at StartGameCtrl.checkDeath (Int16 NPFFPPHJKJL, Boolean DGPMBAEJMAC) [0x00000] in :0 at StartGameCtrl.FPOJCILHIAN () [0x00000] in :0 at StartGameCtrl.VirtualUpdate () [0x00000] in :0 at StartGameCtrl.Update () [0x00000] in :0 (Filename: Line: -1) [ACTIVITY] Player 7 did not send heartbeat (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TIMER] Round timer hit negative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DESTROYING PLAYERS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'ResetPassBtn') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'FBLinkBtn') is missing! (Filename: Line: 1744) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.692406 ms [Common] FOUND LAUNCH ARG 1: -force-d3d11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ OnLevelWasLoaded: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Initializing item store... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ initItemStore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] ARMOR_NOBLE_F item found in user inv! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] ARMOR_STARTER_M item found in user inv! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] Finished loading scrolls. Updating myChar and caching my equipped items... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ custShowMyEquippedWep. Wep: WEAPON_VORTEX_AMULET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Grabbing queue of messages to popup! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ listMessageRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLevelWasLoaded: Checking for reconnection to Photon! State = Disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Connect() failed. Can't connect while disconnecting (still). Current state: Disconnecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot send op: 252 Not connected. PeerState: Disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 792 unused Assets to reduce memory usage. Loaded Objects now: 79286. Total: 139.166824 ms (FindLiveObjects: 3.078425 ms CreateObjectMapping: 7.606347 ms MarkObjects: 54.217579 ms DeleteObjects: 74.263588 ms) [FriendsList] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList]*WARNING @ Start: NOT connected to Photon (YET)! Trying again in 1s (Attempt 1/10) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] lobbyWelcomed == True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ BoslofLobbyInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Setting autoCleanUpPlayerObjects while in a room is not supported. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ InitLobbyUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ SetDisplayNameUI: AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] selectedTitle == Squire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] getSelectedAvatarStr == http://i.imgur.com/YetNbUJ.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateGpShown: 1963 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] @ DiscordGetUsersOnline (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ checkInitJoinedLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Analytics] @ GAInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Initializing with custom id: AverieAutumn:59d6429c1a2c6004f237d5f2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftRoom -- WAITING for Photon.ConnectedAndReady... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at LobbyPhoton.OnLeftRoom () [0x00000] in :0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) HEAMAADIKLL:DHLIFGJILOK(LOEOCEBHNKA, Object[]) HEAMAADIKLL:FDLKEOKCHMF() HEAMAADIKLL:OnStatusChanged(StatusCode) ExitGames.Client.Photon.<>c__DisplayClass146_0:b__0() ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (Filename: Line: -1) [PhotonMgr] @ OnDisconnectedFromPhoton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnDisconnectedFromPhoton: Disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ cancelMMAfterLeaveDisconnectKickFail: Timed Out (Reconnecting...) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby]**ERR @ cancelMMAfterLeaveDisconnectKickFail: NOT connectedAndReady - Disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ cancelMMAfterLeaveDisconnectKickFailUI: Timed Out (Reconnecting...) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-Update] Disconnected: Reconnecting... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 79258. Total: 102.859573 ms (FindLiveObjects: 2.861585 ms CreateObjectMapping: 7.695771 ms MarkObjects: 54.325417 ms DeleteObjects: 37.976212 ms) [GS] listMessageRequest success: { "@class": ".ListMessageResponse", "messageList": [ { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOnlineMessage", "messageId": "59f8943c0ee6fa050b618ca2", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\nhas come online", "title": "Friend Online" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOfflineMsg", "messageId": "59f8942c1a2c6004e41577b8", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\n logged out", "title": "${data.pid}" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOnlineMessage", "messageId": "59f893e91726eb04f41c8e3d", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\nhas come online", "title": "Friend Online" }, { "@class": ".ScriptMessage", "data": { "senderId": "59cfe2a80242f30514858b51", "displayName": "ThePink" }, "extCode": "friendOfflineMsg", "messageId": "59f893d81a2c6004e41482a5", "notification": true, "playerId": "59d6429c1a2c6004f237d5f2", "subTitle": "ThePink", "summary": "ThePink\\n logged out", "title": "${data.pid}" } ], "requestId": "636450654276290333_8" } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOnlineMessage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ startMsgQueuePopups: Incoming 'friendOnlineMessage', but ignored unless received in realtime (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]**ERR @ startMsgQueuePopups - unhandled extCode: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOnlineMessage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ startMsgQueuePopups: Incoming 'friendOnlineMessage', but ignored unless received in realtime (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest.MessageList: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]**ERR @ startMsgQueuePopups - unhandled extCode: friendOfflineMsg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: Could not set custom01 dimension value to 'Win'. Value not found in available custom01 dimension values (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: A custom user id must be set before SDK is initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: SDK already initialized. Can only be called once. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"onlineCount":833} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] numDiscordOnline: 833 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ DiscordGetUsersOnline: 833 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Attempting to reconnect after 1s...Attempt 1 (isReconnecting: True / connectionState: Disconnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList]*WARNING @ Start: NOT connected to Photon (YET)! Trying again in 1s (Attempt 2/10) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=59d6429c1a2c6004f237d5f2 // Nickname=AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: reconnectingToMaster (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Reconnected successfully to Photon! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ checkReconnectToLiveGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: connectedIdle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList] CONNECTED to Photon! Ready to init friends list... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ photonGetUpdateFriends (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ PhotonGetFriends => OnUpdatedFriendList (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [xScroller] @ destroyFriendsList (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ============================================ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSFriendCell] @ onInviteFriendBtnClick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ mmVerifyVersion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] serverVer == v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] MyVer: v1.0.7b / ServerVer: v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] sawMMTutorial == True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ hasSeenMMTutorial: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ mmVerifyVersion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] serverVer == v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] MyVer: v1.0.7b / ServerVer: v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] OnStartMMClick - CONNECTING from mmBread status: connectedIdle / Photon status: Connected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ConnectThenJoinOrCreateRoom / Photon state: Connected / mmCrumbs: connectedIdle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ createRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ GenerateRoomOptions. isPrivate? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ generateRoomNameFromMaster (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnCreatedRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] @ => OnJoinedRoom (You also come here AFTER OnCreatedRoom) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI]*WARNING @ UIMMSearching: MMStartBtn was not clicked before getting here: Maybe friend invite? Calling OnStartMMClick() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ joinedPhotonRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] Private match = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] number of players inside the room: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] joinedPhotonRoom success: { "@class": ".LogEventResponse", "requestId": "636450655294249974_9", "scriptData": { "pDataRes": true } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ joinedPhotonRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] joinedPhotonRoom success: { "@class": ".LogEventResponse", "requestId": "636450655297252959_10", "scriptData": { "sentMsg-roomInviteMsg": true, "sentInv": true } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): ThePink (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ onCopyInvCodeBtnClick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] @ copyTextToClipboard: tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9071= (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Luinil (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): BearWithMe821 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Xenn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftRoom -- WAITING for Photon.ConnectedAndReady... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=59d6429c1a2c6004f237d5f2 // Nickname=AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: leavingRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnConnectedToMaster - Left room after reconnected to master (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ leftRoomReadyAfterMaster (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ cancelMMAfterLeaveDisconnectKickFail: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ cancelMMAfterLeaveDisconnectKickFailUI: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ joinRandomCustomRoom: Should already be validated earlier @ prepJoinRandomRoom! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ getListOfRoomsFromLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] POTENTIAL for best room(s): 37 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-milo753-59f87076600051050e1af771-2935=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-mads03061996585-59ec9a9e1726eb04f450f5e7-9180=' visible,open 13/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-arterton-59e4a2df0ee6fa050b742ead-6884=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-dummerbastar701-59f10d331a2c6004e426d484-8932=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-acepotato274-59f87bbb1726eb04f4d25527-3139=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-wrivix-59f878401726eb04f4c83203-8711=' visible,open 13/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-friend-59d0a6cf6000510505b6285d-9132=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-ulkesh-59f659f8600051050e74d8fe-5249=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-flauwrpauwr-59de2efb600051050e1da3bb-5691=' visible,open 13/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-cdtw1ster871-59dd27f1eae36305101ea059-5327=' visible,open 10/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-rhazya317-59e7e8ab600051050e68296a-4576=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-nemui224-59f8380d1a2c6004e4186fd7-5196=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-hervbouboule784-59f0abb5600051050e2599db-664=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-boom602-59dc5bc20ee6fa052774c5f1-1224=' visible,open 17/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-catempreror380-59f643c9600051050e2202bb-7760=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-wasd910-59ef0d170ee6fa050bd8a424-8363=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-usatei-59ef8bc91a2c6004e43e69d2-8887=' visible,open 4/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-pennywise-59d571410ee6fa05145b095b-1617=' visible,open 16/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-quinjinglsa583-59f871561726eb04f4b3d24d-3460=' visible,open 13/128 players.)? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Photon] @ checkIsRoomFull: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] @ => OnJoinedRoom (You also come here AFTER OnCreatedRoom) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftRoom -- WAITING for Photon.ConnectedAndReady... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=59d6429c1a2c6004f237d5f2 // Nickname=AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: leavingRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnConnectedToMaster - Left room after reconnected to master (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ leftRoomReadyAfterMaster (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ cancelMMAfterLeaveDisconnectKickFail: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ cancelMMAfterLeaveDisconnectKickFailUI: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] @ => OnJoinedRoom (You also come here AFTER OnCreatedRoom) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Private Room (Room: 'tol-r-averieautumn-59d6429c1a2c6004f237d5f2-9071=' visible,open 5/128 players.)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI]*WARNING @ UIMMSearching: MMStartBtn was not clicked before getting here: Maybe friend invite? Calling OnStartMMClick() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ joinedPhotonRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] number of expectedPlayers inside room 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] Private match = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] number of players inside the room: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftRoom -- WAITING for Photon.ConnectedAndReady... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] joinedPhotonRoom success: { "@class": ".LogEventResponse", "requestId": "636450657047327453_11", "scriptData": { "pDataRes": true } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=59d6429c1a2c6004f237d5f2 // Nickname=AverieAutumn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby - Region: us / mmCrumbs: leavingRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnConnectedToMaster - Left room after reconnected to master (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ leftRoomReadyAfterMaster (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ cancelMMAfterLeaveDisconnectKickFail: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ cancelMMAfterLeaveDisconnectKickFailUI: Ready (Left Room) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLeftLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] @ => OnJoinedRoom (You also come here AFTER OnCreatedRoom) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI]*WARNING @ UIMMSearching: MMStartBtn was not clicked before getting here: Maybe friend invite? Calling OnStartMMClick() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ joinedPhotonRoom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] number of expectedPlayers inside room 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] Private match = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby-ROOM] number of players inside the room: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ToggleChangeHostBtnShow: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ======================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnMasterClientSwitched: 'AverieAutumn' (master) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateVoteRemoveHostTxt: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ ToggleChangeHostBtnInteract: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] joinedPhotonRoom success: { "@class": ".LogEventResponse", "requestId": "636450657064327651_12", "scriptData": { "pDataRes": true } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Fetknoppen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Sleivert (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): theBlackVegetable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): BlackberryLi672 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): llDeusVultll455 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): empty4x2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): BOTxd272 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): fatalis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Jeeva (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): Payne (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ OnPhotonPlayerConnected(newPlayer): silezero (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ InitPrepChangeScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ PrepLoadDaySceneAllClients: We load the game scene from the master - the clients will auto-load thereafter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Showing STARTING loading screen... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ PrepLoadDaySceneMasterOnly: We load the game scene from the master - the clients will auto-load thereafter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ ChangeRoomOptionsToPrivate (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ changeRoomOptionsToFull (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ changeRoomOptionsToInGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Setting personal GA analytics... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ getGameMode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Public room: Sending Discord starting announcement BEFORE RpcMasterLoadLevel! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ sendDiscordStartMsgThenLoadLevel (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) @ sendDiscordAnnouncementToMM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] getActivePlayersCount: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] @ SendDiscordJoinCreateHook (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: sdk error failed. response code not 200. status code: 0, description: , body: {} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] Callback (SendDiscordJoinCreateHook): {"success":true} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] SendDiscordJoinCreateHook - SUCCESS: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Discord Join/Create announcement hook successful (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Master] @ RpcMasterLoadLevel. Loading level SYNC: DayAsyncHalloween (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [StartGameCtrl] Start (+loading screen) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [VERSION] v1.0.7b (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Throne_Chair_Camera') is missing! (Filename: Line: 1744) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 575.459839 ms [GS] @ OnLevelWasLoaded: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 86873. Total: 105.830452 ms (FindLiveObjects: 3.287667 ms CreateObjectMapping: 7.876374 ms MarkObjects: 55.170567 ms DeleteObjects: 39.495552 ms) [AsyncGameObjStartup] @ Start: Showing LOADING screen with %... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [REJOIN] Player is joining game for first time. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AsyncGameObjStartup] READY! HIDING % loading screen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PlyrsLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DESTROYING PLAYERS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GAMES PLAYED] 43 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NAME] Disabling Name UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) START INIT (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Player Count: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CREATED PLAYERS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) There is already another Possessor/Reaper/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) There is already another Possessor/Reaper/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ASSIGNED CLASSES (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [INIT] Register 16 PObjects (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 7006 from: 7 Time: 656 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 7028 from: 7 Time: 656 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestOwnership(): 7041 from: 7 Time: 656 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [INIT] Set Objective Targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNum 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 1963 // raw? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYERUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 0 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 1 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 2 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 3 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 4 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 5 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 6 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 7 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 8 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 9 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 10 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 11 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 12 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 13 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 14 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INITILIAZED PLAYER 15 OUT OF 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLAYERUI LOADED CLASS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] PLACED PLAYER 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INIT WPNS 16 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] INIT LOAD ROOMS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Unseen Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Graveyard Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Prison Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Found Cult Room (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PLAYER INIT] Hiding Loading Screen! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PlyrsLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)